Choose which Weather combo is better if I want to play OU?

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Pelipper@Damp RockAbility:DrizzleTimid Nature-Defog-Hurricane-Scald-U-turn

Barraskewda@Life OrbAbility:Swift SwimAdamant Nature252 Atk/252 Spe/4 Def-Drill Run-Liquidation-Ice Fang-Close Combat

or

Torkoal@Heat RockAbility:DroughtRelaxed Nature-Rapid Spin-Yawn-Will-o-Wisp-Lava Plume

Venusaur@Life Orb/Heavy-Duty BootsAbility:ChlorophyllModest Nature252 SpA/252 Spe/4 SpD-Solar Beam-Earth Power-Sludge Bomb-Weather Ball(Becomes Fire type in Sun)

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While this is a close decision, I prefer arainteam over a sun team. Something that has always bugged me about teams that utilize Harsh Sunlight is that you almost always run a Chlorophyll Grass type, which effectively makes it even more weak to Fire {Dragapult’s Fire Blast is a notable Fire move in OU}. I enjoy using a rain team because 4x Fire weaknesses are covered {Scizor and Ferrothorn utilize the rain nicely}.

Onto the pairs you’ve chosen, I still prefer the rain pair. Barraskewda is insanely fast in the rain, hitting the 700’s in Speed {I’ll edit in the exact amount of Speed in a bit}. Venusaur is also very good, though it benefits a lot from Growth, which isn’t on the set. I would use Stealth Rock on Torkoal, unless this is doubles, which wasn’t really mentioned. Pelipper looks good.

While I would personally opt for the rain pairing, both work well. Barraskewda is at a slight disadvantage with all of the Grass types in OU, so Venusaur has that going for it {though there are also quite a few Fire types inDOU}.

Hope this helps! :)