Deoxys-Speed, Shuckle, or Smeargle for Gen 7 Ubers?

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You can’t have a good team without hazards, and my team lacks them. I don’t know which one I should pick, one is faster and can fit anti-Magic Bounce options on its moveset, the other has webs and bulk, and the other has webs, spikes, and sleep.

Pleaselog inorregisterto add a comment.

Pleaselog inorregisterto add a comment.

It really does depend on your team, as mentioned before also.

All these Pokémon would more or less have some viability in Hyper Offence teams only, as Bulky Offence and Balance teams tend to carry things like Primal Groudon, or SupportCeus forms, or something that can set Rocks later in the match also.

Deoxys-Swould be more or less the best bet for you, as getting hazards up almost usually is extremely helpful, especially with HO Teams. It could also do Dual Screens, but as you need hazards only, it would be difficult to define Screens on the Deo.

Sample Set:Deoxys-Speed @ Focus SashAbility: PressureEVs: 252 HP / 4 Def / 252 SpeTimid Nature- Stealth Rock- Taunt- Skill Swap / Magic Coat- Spikes

Rocks and Spikes are the Hazards that you need. Taunt is to shut the opposing lead from executing it’s job if it sets hazards / Screens. Skill Swap is nice for punishing Magic Bounce users such as Mega Sableye and Mega Diancie. Magic Coat bounces the opposing Deo-S’s Taunt if you every tend to be placed against one.

Smearglealso works well with HO, but Deo-S, with it’s blazing speed, and somewhat more bulk, is maybe better. What it lacks is Spore, which is extremely irritating. Sleep is good, as it may also let one of your sweeper’s to setup, but seriously, Sleep Clause exists, and so does faster Taunt users like Yveltal and Deo-S.

Sample Set:Smeargle @ Focus SashAbility: Own TempoEVs: 252 HP / 4 Def / 252 SpeJolly Nature- Sticky Web- Stealth Rock / Nuzzle- Taunt- Spore

Webs and Rocks are hazards, Nuzzle is usefull against Xerneas' and many more, Spore is the evergreen.. sleep.

Shuckleis stupid. I used it, and it turned out to be s.t.u.p.i.d (I used in AG tho..). Yes, I agree, it has bulk. But what bulk is good with just Rest as a recovery move + you sadly can’t touch the opponent because you got a blazing base 10 Attack and Special Attack? Like, Rest Primal Groudon exists, but it hits hard, and can use Sleep Talk… Shuckle is hard to define; I’d not recommend it definitely. Still I’ll give this sample set:

Shuckle @ Mental HerbAbility: SturdyEVs: 248 HP / 8 Def / 252 SpDCalm Nature- Sticky Web- Stealth Rock- Encore- Toxic

Mental Herb is required. Taunt exists. Webs and Rocks are the hazards, Encore is to block the opponent to use this one move, that would let at least one of your sweepers to setup and sweep. Toxic is to punish SupportCeus forms, Primals, and everything that isn’t Poison / Steel.

Hope I helped :3