Does Pokemon have ties to the real world?
Pleaselog inorregisterto add a comment.
I will give three big notices.
1: In the beginning of almost any Pokemon movie, you will see a similar planet to ours.
The Pokémon world looks and acts like the real world in terms ofgeography. Each have landforms, oceans of water (the Oceanic Museumhas an exhibit claiming over two-thirds of the world is covered bywater, the same as Earth), and temperatures to support life - meaningthat the Pokémon world is about the same size and same distances fromits sun as the real world. Misty even directly refers to the Pokémonworld as Earth in Pokémon Heroes. However, if the Pokémon world is notEarth, it must be similar, having a similar moon, similar climates,and so on, which explains the similar tides. Many different theoriesexist as to exactly how the Pokémon world relates to our own.
2: In the Anime, they have a few episodes where fish is eaten.
Animals have been seen in the anime. They were more common in theoriginal series as there weren’t as many Pokémon species introduced atthe time. A picture book based on the Pokémon anime once featured adog walking past Ash and his friends, and a piece of concept art ofthe residents of Pallet Town featured a cat. Birds can alsooccasionally be heard in the background. Foods that contain meatproducts, such as hamburgers and chicken are often seen.
3: The regions are based off of places on Earth.
Regardless of their proximity, the people of Johto and those of Kantoare set apart by many cultural differences. Kanto is based on the realKantō region in Japan. Compared to the traditional Kansai region(where Johto is based), Kanto is modern and technological, which isreflected in the look of the cities and the buildings like the PokémonLab of Cinnabar Island and the Power Plant. This fact is alsoreflected in Kanto being the only Pokémon region without any legends,myths, or traditions related to Pokémon, and being the centerpoint forinnovation, with the Poké Ball’s ultimate upgrade, the Master Ball,being recently invented by Silph Co. The soil of the Kantō region isvolcanic, referencing the in-game Kanto region’s inability to maintaina Berry crop in Generation II, Generation III and Generation IV.People from Kanto are considered to be sophisticated, reserved andformal. Kansai and Kantō, however different, are the two mostimportant areas of Honshū, the largest island in Japan, and, much likeJohto and Kanto, represent a harmony of contrasting cultures livingtogether. The cultural divide is most noticeable in the games, as theplayer talks to and learns about the denizens of both regions. Tokyo,which the commercial Celadon City and the financial Saffron City arebased on, is the most important commercial and economic center ofJapan. Yokohama, which Vermilion City is based on, is the main andlargest seaport of Japan. Although some of Unova is geographically based on New York, the creators of the region took some liberties in regards to the surrounding areas. Clearly, the largest city in Unova, Castelia City, is based on Lower Manhattan, but to the immediate north of Castelia is (as opposed to a continuing metropolis as in real life) a vast desert. Nimbasa City, which is to the north of Castelia City, could be a reference to Broadway, which is located in Manhattan. The division of Unova may also be a reference to the Boroughs of New York City. The Skyarrow Bridge is a reference to the Brooklyn Bridge, which connects Brooklyn and Manhattan.
All my sources come from Bulbapedia.