Durant + Dugtrio combo. I want to know the Threats, thanks?
Durant @ Focus SashTrait: TruantEVs: 252 Spd / 252 Atk / 4 HPJolly Nature- Entrainment- Hone Claws- X-Scissor- Iron Head
The only move Durant use when I play with this combo is Enteinament.
Dugtrio @ Focus SashTrait: Arena TrapEVs: 252 Spd / 252 Atk / 4 HPJolly Nature- Hone Claws- Protect- Earthquake- Sucker Punch
Arena Trap traps the foe which means that the foe cant switch out. The foe has traunt so it can only attack every two turns. The turn when the foe is able to attack use Protect. When the foe cant attack due Traunt, use Hone claws. Nothing can stop you with this strategy
Pleaselog inorregisterto add a comment.
You are so Nubfly these days, not to mention Slowfly and Drunkfly :P
This can work, but it’s a bit dumb to be honest with you. And you didn’t make it, a guy on Smogon made it and used it successfully in their first tourney :P
Landorus will be annoying. Intimidate will screw you, and an Earthquake / Stone Edge will screw you. Then U-Turning into a Ghost type / resisting type will make Reversal rendered useless.
Gliscor, with the Defence to wall you. Toxic stall will screw you. Subtect sets will basically play with you. Setting up a sub then Protecting will ruin your attacking power, and an Equake will just activate the FS.
There are loads more freaking counters to this, I won’t spend my time and your time listing them all, but you get the point. Stall and Hyper Offence screws this over.