How viable is Kyogre in Nat Dex AG (and is Primal Groudon still viable)?

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I knowthis question involving Primal Kyogre exists, but I’m asking about regular Kyogre. Scarf, Specs, Calm Mind, all that stuff.

So I’ve recently been playing AG and I noticed a lot of regular Kyogres… and surprisingly not too many Primal Groudons. I’m only around the 1700 elo area, so 1600 elo is most of what I’m fighting. I haven’t checked the VRs lately,so is there a change in how viable Kyogre and Primal Groudon are? Am I fighting too many “noobs” or is there something Kyogre actually does?

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The other answer is all good but only compares Kyogre with Primal Kyogre and doesn’t go in-depth into Primal Groudon, so I wanted to add something more to it.

Kyogre @ Life OrbAbility: DrizzleEVs: 4 Def / 252 SpA / 252 SpeModest Nature- Origin Pulse- Ice Beam- Calm Mind- Hidden Power [Ground]

As we know how threatening this Kyogre set is,it’s not real heatat the moment. I asked Lotiasite, who’s a AG moderator about how much good it is, and he told me that it’s not that great withCM WaterCeus running everywhere.

Since Kyogre can’t fit Thunder, WaterCeus can set-up its own Calm Mind in front of you. And since you don’t have recovery of any kind, even if you Dynamax it just outlasts you with Recover and wins the game.

+1 252+ SpA Life Orb Kyogre Max Airstream vs. +1 252 HP / 0 SpD Arceus-Water: 162-192 (36.4 - 43.2%) – guaranteed 3HKO

So therefore,this fish is not the hot take for a Water-type sadly.

Arceus-Water @ Splash PlateAbility: MultitypeEVs: 252 HP / 4 SpA / 252 SpeTimid NatureIVs: 0 Atk- Calm Mind- Judgment- Ice Beam / Grass Knot- Recover

This is the real take for a bulky CM user. Unlike Kyogre, it does not need the Spe, which is compensated by higher natural bulk and overall better speed. CM WaterCeus is pretty self explanatory, with the third slot is for hitting MRay, Eternatus or Grass Knot for Kyogre and other WaterCeuses.

Big Land daddy has also been irritated for a long time by another Arceus forme,GroundCeus.Both of the Calm Mind and Swords Dance set are able to compete with it immensely, which is why its viability offensively has decreased. Still, it’s nonetheless a good counter to Zacian-Crowned and a soft check to Xerneas defensively. With Stealth Rock setter, it frees another DD slot on Dusk Mane Necro.

Groudon-Primal @ Red OrbAbility: Desolate LandEVs: 252 HP / 252 Def / 4 SpDImpish Nature- Precipice Blades- Rest / Stealth Rock- Sleep Talk / Stone Edge- Toxic / Swords Dance

With a RestTalk set, it’s absolutely hard countering the Sword Dog. SD sets are still good as ever, though you should use GroundCeus which is better now offensively.

Arceus-Ground @ Earth PlateAbility: MultitypeEVs: 120 HP / 252 Atk / 136 SpeJolly Nature- Swords Dance- Substitute / Recover- Earthquake- Stone Edge

Arceus-Ground @ Earth PlateAbility: MultitypeEVs: 252 SpA / 4 SpD / 252 SpeTimid NatureIVs: 0 Atk- Calm Mind- Recover- Ancient Power / Ice Beam- Judgment

Thanks to solid coverage and having both EdgeQuake and BoltBeam combo, both SD and CM sets are threatening. Ancient Power hits Ho-oh so it can’t whirlwind, while Ice beam takes MRay by surprise.

Tl;druse WaterCeus instead of Kyogre and PDon is still good defensively, but GroundCeus is also a good pick for offensive roles.

Hope this helps!