If a Pokemon could have every type there is, what would be its type defense chart?
Basically, what would be the effectiveness of each type on a Pokemon that was Normal, Fire, Water, Grass, Fighting, Electric, Bug, Psychic, Ground, Rock, Dark, Poison, Flying, Steel, Ghost, Ice, Dragon, and Fairy type? (Assuming two times resisted is 1/4, three times resisted is 1/8, four times resisted is 1/16, etc. and 4 times, 8 times, and 16 times for effectiveness respectively).
Pleaselog inorregisterto add a comment.
Normal: No effectFire: Normal effectivenessWater: Normal effectivenessGrass: 1/16 damage (4 times resisted.)Electric: No effectIce: Normal effectivenessFighting: No effectPoison: No effectGround: No effectFlying: Normal effectivenessPsychic: No effectBug: 1/16 damage (4 times resisted.)Rock: 2 times effective (Super Effective)Ghost: No effectDragon: No effectDark: 1/2 damage (Resisted one time.)Steel: 1/2 damage (Resisted one time.)Fairy: Normal effectiveness.
SourceMe checking every type’s attack pros & cons on Pokemon database’s type chart. (If anything here is wrong, I blame the fact that I did this at almost 1 in the morning.)