Is Crunch or Close Combat better on Zacian-Crowned in Gen 8 AG and Nat Dex AG?
Close Combat is what I use, but my friend says that Crunch is better becauseit does more damage against Necrozma Dusk Mane.So which move is better to use in the Gen 8 AG and Nat Dex AG?Other moves: Behemoth Blade, Wild Charge, Play Rough/Swords Dance
Pleaselog inorregisterto add a comment.
It doesn’t do higher damage because of Prism Armor. The ability makes Crunch do 1.5x damage instead of 2x, so it is:80 x 1.5 = 120
As you can see, it’s having same damage as Close Combat. Calcs for that:
+1 252+ Atk Zacian-Crowned Crunch vs. 252 HP / 252+ Def Prism Armor Necrozma-Dusk-Mane: 160-190 (40.2 - 47.7%) – guaranteed 3HKO
+1 252+ Atk Zacian-Crowned Close Combat vs. 252 HP / 252+ Def Necrozma-Dusk-Mane: 160-189 (40.2 - 47.4%) – guaranteed 3HKO
SourceThe damage is very close, so no, it doesn’t do more damage to NDM. On second note, it also comes to hittingLunala + Preserving defense stats vs OHKOing Ferrothorn / Dialga / stuff, etc.
In that case, if it’s a bulkier set then you should go with Crunch. Close Combat is always the option on faster, standard sets because Ferrothorn is more common than Lunala anyways. It won’t care about defense drops much as it cares about picking OHKOes and not other things. So ultimately,it comes to be based on the set.
Here’s a bulky Zacian set with Crunch (courtesy of Zayele):
The EVs allow it to tank 2 Earthquakes from Defensive NDM and survive a +2 Max Lightning from Xerneas at full HP. Play Rough over Wild Charge because hitting Zygarde is more important than Ho-Oh.
However, if you do not want to hit Lunala, instead go for Ferrothorn and don’t hurt its wallbreaking prowess, the standard moves with 252 Atk / 4 SpD / 252 Spe and Close Combat is what you should aim for.
Hope this helps!
Close-Combat : it has much better power, and ZC is fast and it hits hard so you don’t need to worry too much about stat decrease.
Some calculations: +1 252+ Atk Zacian-Crowned Close Combat vs. 0 HP / 4 Def Necrozma-Dusk-Mane: 214-252 (63.8 - 75.2%) – guaranteed 2HKO+1 252+ Atk Zacian-Crowned Close Combat vs. +1 24 HP / 0 Def Zamazenta-Crowned: 382-450 (115.4 - 135.9%) – guaranteed OHKO
As you can see Close Combat is a lot better.
This is a good question to think about but there is no doubt for me to answer this.
Crunch-Power:80Accuracy:100PP-24
Close Combat-Power:120Accuracy:100PP:8
Crunch damage claculations against defensive NDM> +4 252+ Atk Zacian Crunch vs. 248 HP / 252+ Def Prism Armor Necrozma-Dusk-Mane: 262-309 (65.9 - 77.8%) – guaranteed 2HKO
Close Combat damage claculation against Defensive NDM>+4 252+ Atk Zacian Close Combat vs. 248 HP / 252+ Def Necrozma-Dusk-Mane: 262-309 (65.9 - 77.8%) – guaranteed 2HKO
So both Crunch and Close Combat after Swords dance have same effect on a defensive NDM.
So you can go with Cose Combat as it gives the most type coverage than Crunch.
So Close Combat is what I Recommend to have.
Hope I Helped
I realised the answer after doing calcs.+1 252+ Atk Zacian-Crowned Crunch vs. 252 HP / 252+ Def Prism Armor Necrozma-Dusk-Mane: 160-190 (40.2 - 47.7%) – guaranteed 3HKO+1 252+ Atk Zacian-Crowned Close Combat vs. 252 HP / 252+ Def Necrozma-Dusk-Mane: 160-189 (40.2 - 47.4%) – guaranteed 3HKOI completely forgot abt prism armor which makes the damage almost the same.
Crunch has no coverage while close combat does. The def drop shouldn’t be such a huge concern so close combat is better. The end.
Do I hide my question? I feel like I should.