Is Garchomp or Goodra better for XY playthroughs?
I’m unsure of which to choose, and I’m going to say the locations and pros and cons of them:
Goodra:Route 14Pros:- One of the best pseudo legendary movepools- Pretty good defenses- Godlike Special Defense- Pretty nice AbilitiesCons:- Not pog in attack stats and Speed- Pure Dragon isn’t that good of a typing
Garchomp:Route 13Pros:- Can be obtained right after Clemont and is going to be very useful because of his Ground type- Pretty good physically- Decent bulk and SpeedCons :- Not good with special stats in general- Ice says hello- Not a good Mega to choose
If you can, please suggest a moveset :)
Pleaselog inorregisterto add a comment.
Easily choose Garchomp for this. In addition to being available slightly earlier than Goodra, it has STAB moves super effective against all of the Elite 4 except for Seibold. However, it also gets Fire Fang for Wulfric. The main deciding point though is its superior offensive stats in Attack and Speed. With Brute force being the way to go in game, a +2 Earthquake will OHKO most everything, so that’s why Garchomp is the way to go.
My recommended moveset:
Garchomp @ AnythingSand Veil Ability- Earthquake- Swords Dance- Dragon Claw- Fire Fang/Other Coverage Move
I’d say, choose Goodra because of it’s good defenses and attacks.Goodra’s high Sp. Def is capable to tank Diantha’s Mega Gardevoir’s Moonblast and finish her with Sludge Bomb or Sludge Wave and gets good coverage moves like Thunderbolt, Ice Beam, Flamethrower and Sludge Bomb/Wave like I mentioned earlier.
If it’s a casual Pokemon playthrough, it really doesn’t matter.You could use any 6 fully evolved Pokemon and beat the champion, Use both if you like them so much.On my shield playthrough I had 3 steel types on my main team Corviknight, Copperajah and Zamazenta.