Is this a good strategy for Mightyena?
So I trained this in-game Mightyena, and I know it sucks competively, but I wanted something to surprise opponents on the battlefield. So I came up with a strategy. How is it?
Mightyena- Revenge killer // back-upHeld item: Something that restores HP, like Leftovers or Shell BellNote: planning on perhaps using a bulky teammate for Helping Hand?
-Sucker Punch (Priorty STAB, for psychic and ghost types)
-Retaliate (Since my Mightyena is a “if all else fails” poke, this should be good if everyone else faints.)
-Super Fang (To cut opponent’s HP in half, if needed.)
-Substitute (Protection! Defense! Yeah!)
Is it okay? Does it need some tweaks? Thanks.
Pleaselog inorregisterto add a comment.
Mightyena @ LeftoversAbility: MoxieEVs: 252 Atk / 4 Def / 252 SpeJolly Nature- Substitute- Protect / Sucker Punch / Ice Fang- Crunch- Play RoughThe aim of this set is to hide behind a substitute and begin to rack up Attack boosts with Moxie. The Leftovers allow you to heal off Substitute damage. The EVs are invested in Attack and Speed and the nature increases Attack to maximize Mightyena’s offense. Protect is just an overall useful move in Doubles and extremely effective with the right prediction. You can replace Protect with Sucker Punch if you’d like some priority to bypass Mightyena’s horrid speed. Or, you could use Ice Fang for relevant coverage, hitting Dragons and bulky Ground-types super-effectively. Crunch and Play Rough are powerful moves that have excellent coverage, being resisted by only 3 Pokemon.
Retaliate isn’t that good of a move in Doubles because it’s not as easy to abuse as it is in Singles due to the lack of switching in and out. It also is just a detriment on this moveset and doesn’t contribute to setting up with Moxie. An offensive Pokemon like Mightyena doesn’t need Super Fang’s guaranteed damage because their damage output will be probably do close to half health on a foe anyway, so I omitted that as well.
A good partner would be a bulky Pokemon that could provide Follow Me support. This would allow Mightyena to set up safely. Togekiss is an excellent option as it has 4x resistances to Bug and Dark, which are Mightyena’s weaknesses, and can also provide Helping Hand and Tailwind support to help Mightyena get those initial kills before it gets Moxie boosts and also rectify its bad Speed stat.Togekiss @ Sitrus BerryAbility: Serene GraceEVs: 252 HP / 192 Def / 64 SpDBold NatureIVs: 0 Atk- Follow Me- Roost / Helping Hand- Air Slash- TailwindYou might want to consider Roost over Helping Hand because Helping Hand isn’t absolutely necessary and Roost is quite essential, as it keeps Togekiss healthy so it can keep redirecting damage.
its decent. but remember, this is pokebase. not battle subway. and you might wanna post it in a moveset to see other’s comments about it. anyways its a good moveset. the sucker punch is good for the stupid ghost and psychic types. relitate is op super fang is also op and substitute… good for mighyena’s problem of bad defence. but you might need some hp for that.