Megahorn or Avalanche for Rhyperior?
Megahorn would cover Grass types, Psychic types that are specially based, and Dark types for coverage. However, Avalanche would cover for Grass types, as well as Ground types, and Dragon types for coverage.If I give it Megahorn, I could give it the Zoom lens, and always make it hit. That’d work for Rock Wrecker as well. But, if I give it Avalanche, I wouldn’t need to worry about accuracy, and I could give Rhyperior a Focus Sash, to make it stand up to Water and Grass types, and then hit back with Thunder Punch or a Grass-type covering move. Avalanche would have the advantage in every case, but Megahorn doesn’t rely on speed, even though the Zoom Lens does, and then Rock Wrecker wouldn’t be accurate enough.What should I do? Any suggestions? That’d be awesome!
Pleaselog inorregisterto add a comment.
Go for Megahorn, Avalanche is ridiculous in my opinion (-4 Priority).
Megahorn has 120 BP and 0 Priority.Avalanche has 60 BP if attack first and 120 BP if last to attack but has Priority -4 and thats bad.
If you want a Ice-Move go for Ice Punch.Also worry more about Water-Types because they can do more problems.Check this moveset -
Rhyperior @Life OrbAdamant NatureEV’s - 252 HP / 252 Attack / 4 Defense-Stone Edge- Stab and high chance of Critical-Hit, don’t go for Rock Wrecker..-Earthquake- Stab.-MegaHorn- Have great power, not to talk about the Rhyperior’s Attack stats…-Thunder Punch / Fire Punch- This is your choice, I’m using Thunder Punch. -> Thunder Punch covers from Water and can paralyze. (10% of paralyze). Fire Punch covers from Grass /Ice and Steel and can burn. (10% of burn).
Use this moveset for your Rhyperior, go for Megahorn because has more or the same Base Power as Avalanche while Avalanche has Priority -4 , meaning you would always go last to attack.
Hope this helps!
Rhyperior@ Zoom LensAbility: Solid RockEVs: 252 Atk / 252 Def / 4 HPBrave Nature- Drill Run- Stone Edge- Hammer Arm- Megahorn
Make sure Rhyperior has as low a speed as possible (it has a terrible speed stat so don’t expect to outspeed something normally) therefore giving all of its' moves a 20% increase in accuracy if you move last - which you should - meaning you give Rhyperior for powerful attacks with worse accuracy.- Drill Run = 80 BP, 100% accuracy, STAB, a high-crit ratio (better than 20 extra power [preference]).- Stone Edge = 100 BP, 96% accuracy, STAB.- Hammer Arm =100 BP, 100% accuracy, lowers your speed (good in this instance).- Mega Horn = 120 BP, 100% accuracy.Put this guy on a Sun Team - as your physical tank - to reduce his/her weaknessesto a great extentdue to the combination of Solid Rock, Sun reducing the power of water and fire types being able to cover your weakness to grass attacks with 2x the power on their STAB fire moves.
Rhyperior@ Life OrbAbility: Solid RockEVs: 252 HP / 252 Atk / 4 DefAdamant Nature- Earthquake- Stone Edge/Rock Slide- Avalanche- Thunder Punch
This is really just a standard moveset for Rhyperior with 2 powerful STAB moves, Thunder Punch to cover his/her water weakness and Avalance to cover his/her fire weakness. Avalance is close in power to Megahorn but only when you attack after the opponent which is why some people prefer Megahorn. Make sure to put this guy on a Sun Team as your physical tank for reasons already explained.
Don’t use Rock Wrecker
Rock Wrecker is best used: as a last resort to finish a battle, just before you die or combined with a Choice Band if you switch out afterwards otherwise you can hit twice with Stone Edge and deal more damage rather than hit once with Rock Wrecker and Recharge/Switch.