Should I keep my current Trapinch or catch a new one?
Hey folks, I’m playing through Emerald for the first time along with a friend that I battle with after every gym.So I wanna use a Trapinch in my team, so I leveled one up so far to lv. 30 and taught it Dig with the TM… however its ability is Hyper Cutter…After catching a second Trapinch, I noticed it also has Arena Trap for an ability, which would be useful against my friend in battle.
Should I keep the Trapinch I have, or raise the new one with the better ability, but without Dig?
Pleaselog inorregisterto add a comment.
I’m quite confident thatraising the Trapinch with Arena Trap would do you wellin the long run. As you’ve identified, it’s a much better ability for player v. player use, and choosing it shouldn’t disadvantage you too much in the short-term either. It’s more about where you are in the game andhow soonyou can correct the mistake.
You indicated that you have trained a Pokemon to level 30 ‘so far’ – how high can you actually go at the moment?Trapinch can learn Dig at level 41if you hold back its evolution, so the Trapinch with Arena Trap won’t have to go long without Dig. Also, if you can access the Seafloor Cavern, there is an Earthquake TM there which makes for a much better move than Dig anyway.
If you’re at the point where you’re training level 30 Pokemon then you’ll probably be off to the Seafloor Cavern soon, soI’d be picking up the Earthquake TM there and teaching it to the Trapinchwith Arena Trap. I don’t think Dig is worth the fuss; you’ll only have it for a while before you replace it with Earthquake.
Naturally, it dosent matter if your not keeping it as a Trapinch. Vibrava and Flygon are stuck with Levitate, making it a waste of time trying to get good abilities.
So your good enough with any Trapinch if you evolve it before the next gym.
Otherwise, I’d go for Arena Trap for when your against Rock/Steel/Fire/Electric/Poison Pokemon.