What are some good examples of a Weakness Policy User?

3 minute read

Hai. Answer the question please. I’ve seen some good ones like Mixed Aegislash, but I wanna know what else there is.

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There is Weakness Policy Dragonite, which is a great candidate for Weakness Policy due to its access to Multiscale to tank supereffective hits at full health, Roost for recovery, Dragon Dance for boosting and powerful priority in Extremespeed.

This is an example of a Weakness Policy Dragonite set:

Dragonite @ Weakness PolicyAbility: MultiscaleEVs:4HP/252Att/252SpdAdamant/Jolly Nature-Dragon Claw/Outrage-Dragon Dance-Fire Punch/Extremespeed-Roost/Extremespeed

Basically the idea is to switch in on a Pokemon that cannot touch Dragonite, making them switch out to a Pokemon that can hit Dragonite super effectively. Use Roost as they switch to regain Multiscale, then tank the hit while you boost with Dragon Dance. You get +3Attack, +2 SpAttack and +1 Speed in 1 turn. From there you can sweep by spamming Dragon Claw or Fire Punch for the Steels.

With a bit of research, I present to you: Weakness Policy Carracosta!

Carracosta @ Weakness PolicyAbility: SturdyEVs:4HP/252Att/252SpdJolly Nature (+Spd,-SpAtt)-Shell Smash-Aqua Jet-Waterfall-Stone Edge

The standard Sweepcosta is now better than ever! With Shell Smash, which boosts Att, SpAtt and Speed to +2 for -1 in both defenses, it is easily the best offensive boosting move. Pair that with Sturdy to help live a Super Effective hit while activating Weakness Policy, and a STAB priority Aqua Jet, and we have ourselves aMONSTERsweeper.

Both sets are very reliant on support to keep Entry Hazards off the field so that they can come in at Full HP to wreak havoc. Having Stealth Rock up on the opponent’s side to break enemy Focus Sashes and Sturdy is great to ensure a sweep. An example is Forretress, who can set up Stealth Rocks and use Rapid Spin to get rid of hazards.

Hope I helped :)

i can give you some examples to start this discussion. first: the best ones is mons with good bulk and coverage, but low base power. here is some of them:

dragonite@ weakness policy

trait:multiscale(almost whatever)nature252 atk/ 252 hp/ 4 spa or something, I’m not dragonite expertmoveset:

multiscale is what making this Pokemon usefull, multiscale lowers damage taken at the beginning, this will almost guarantee one opponent taken down, and one with a huge dent, if you are slower than your opponent before multiscale: use (insert super effective move here) X2 to kill , if you are slower: (insert super effective move here) first and then use extreme speed.__

another is:

aegislash@ weakness policybrave naturetrait: stance change252 atk/ 252 hp/ 4 sp.atk

aegislash in shield form can really tank some super effective moves, then you use shadow ball/ iron head to make a huge dent followed by shadow sneak. when opponent sends out next poké

Tyranitar@ weakness policyneutral / brave naturetrait: sandstream252 hp/ 252 def/ 4 sp.atk- Rock Slide- Earthquake- Crunch- thunderbolt

tyranitar+sandstorm+weakness policy= awesome! not sure about move set and EVs for this guy though, but I guess the most is self-explained. STAB and things like that…

Here are some that are more unconventional/lower tier.

Metagross @ Weakness PolicyAbility: Clear BodyEVs: 252 Spd / 252 Atk / 4 HPAdamant Nature- Agility- Meteor Mash- Earthquake- Ice Punch/Thunder Punch/Zen Headbutt/Bullet Punch

Gen 6’s take on agiligross, with that impressive bulk and four common weaknesses allow it to take full advantage of the item, especially with an Agility Boost. Meteor Mash is a nice STAB with the chance to raise its attack further, and EQ is much needed coverage. The last slot goes to what coverage, or priority, you see fit.

Hydreigon @ Weakness PolicyAbility: LevitateEVs: 252 Spd / 252 SAtk / 4 AtkHasty/Timid Nature- Fire Blast- Dragon Pulse- Iron Tail/Flash Cannon- Crunch/Dark Pulse/Superpower

Hydreigon has a potent ability as a mixed attacker, and a weakness policy boost, which can be safely attained the majority of the team due to it’s impressive bulk, augments this to the fullest.

Tangrowth @ Weakness PolicyAbility: RegeneratorEVs: 112 HP / 200 Atk / 196 SAtkRelaxed Nature- Giga Drain- Earthquake- Rock Slide/Knock Off- Hidden Power [Fire]/Synthesis

Tangrowth can take pretty much any physical hit it wants, and it’s abilties as a mixed offensive tank, as well as the ability to check a wide variety of Pokemon as well as run a wide variety of movesets, make it a solid user, especially with all those fine coverage moves and recovery.