What are some good Physical Tanks?

4 minute read

Yeah, I asked a similar question, but I want to know somePHYSICALtanks. Tanks can take attacks and also dish them out. And can I get some Pics,Items and mixed movesets. Many thanks DB users.

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Trait: Thick FatEVs: 80 HP / 176 Atk / 96 Def / 156 SpDAdamant Nature

CurseLax is a beast. Its physical bulk after one or two Curses and its natural special bulk combined with the boosted attack also received from Curse make it a fantastic physical tank and very hard to bring down. This former king of GSC is great choice in Gen 5 UU and if used right will prove to be a great addition to your team.Curseis the crux of the set, giving it increased attack and defense while only lowering its terrible speed, which will almost never matter.Returnis your reliable STAB and its pretty hard after a few Curses.Crunchhits the Ghosties that Return can’t, as well as providing coverage against other types. The last slot depends on your team or personal preference.Earthquakehits Rhyperior and Cobalion, but leaves it helpless against Bronzong, whileFire Punchhits Bronzong and Cobalion as well, but misses out on Rhyperior.

Skarmory shouts physical wall!. It’s wonderful base 140 Defense is the first thing you see when you look at it’s stats ecause those defenses are pretty impressive. It has an amazing aility inSturdywhich means that it will at least be able to do one thing…set up the deadly spikes. WithRoostyou will e able to survive for decades whiles your opponent knocks him self clueless whiles facing this armored bird.Brave Birdis the living proof that Skarmory truly has a hollow body as this STAB move will hurt a lot. It is capable of 2HKOing a Scizor after it has used Superpower.Whirlwindis one deadly move as it will enable Skarmory to ware down a team y forcing switches. Once Skarmory starts, it is hard to stop. Your only comfort will have to be having a special attacker, otherwise, good luck induring these annoying phazes. It also stands as one of the few Pokemon that can switch into a Dragon type. It takes Fire Fangs like nothing whiles it’s rave Birds can hurt a lot. Skarmory is most definitely a prominet physical tank. Not to forget it’s wonderful Scouting abilites without even having to use U-turn[1]:http://www.sunshrine.eeveeshq.com/images/potw/skarmory.png

Tangela & Tangrowth

Tangela @ EvioliteTrait: RegeneratorEVs: 252 HP / 252 Def / 4 SAtkBold Nature- Giga Drain- Leech Seed- Sleep Powder- Hidden Power [Rock]

Tangrowth @ LeftoversTrait: RegeneratorEVs: 252 HP / 252 Def / 4 SAtkBold Nature- Giga Drain- Leech Seed- Sleep Powder- Hidden Power [Rock]

Basically the same sets. Although these things Die Immediatley to an Ice Beam It’ll take days to Kill ‘em With Physichal attacks, Especially because of their Healing themselves Via Regenerator, Leties*, Leech Seed Or Giga Drain, HP Rock is Great coverage for these guys.

AlomomomomomomolA

Alomomola @ LeftoversTrait: RegeneratorEVs: 252 HP / 4 Atk / 252 DefImpish Nature- Protect- Wish- Toxic- Waterfall

This Thing is a Total ***** to deal with T.T It gets Regenerator Wish and Toxic, It Protects Every two Turns, I swaer I Have RQ’d so Much against this. It Has Waterfall for STAB and Incase its Taunted.

Turtonator @ LeftoversAbility: Shell ArmorEVs: 252 HP / 252 Def / 4 SpDBold Nature- Will-O-Wisp- Shell Trap- Dragon Tail- Taunt

To be honest I really dislike the anwser Poketrainer67 gave. Game Freak has given it the best tools for Physical threats. This guy will be used in Low tiers. Pretty standard moves. Will-O-Wisp halves Attack of opponents, Taunt breaks Stall, and Dragon Tail get rids of any set up sweepers, for example Swords Dance. This guys weaknesses are mostly physical, allowing him to be physically defensive. Leftovers slightly makes up for its lack of recovery. And shell trap activates with a base power of 150 after Turtonator gets hit by a physical move.

Buzzwole @ Life OrbAbility: Beast BoostEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature- Leech Life- Hammer Arm- Bulk Up- Ice Punch / Poison Jab / Thunder Punch / Earthquake / Stone Edge

I’ve been using this guy with success with OU. The ultimate stop to physical threats except for Mega Pinsir. Bulk Up just raises its already amazing Atk and Def, allowing it to take physical hits very well. Hammer Arm over Superpower since you will lose all that bulk up boost and speed is not really important here. Leech Life heals your Life Orb recoil. And the other moves depend on your teams needs.

Metagross @ focus sash

Ability: Clear Body

EVs: 252 Attack, 252 defense, 4 sp defense

Adamant Nature

Meteor Mash

Zen Headbutt

Earthquake

Ice Punch

Here is a Physical Tanks to use

Sorry for the bad pun.

Turtonator @ Eject Button/Red CardAbility: Shell ArmorEVs: 126 HP/63 Def/63 SpA/126 SpD/126 SpeNature: Bold, Calm, or Timid