What are the stat boosts that certain types get in specific weather conditions?

2 minute read

All of em please!Like I think…sandstorm boosts the SP.DEF of a ground type Pokemon.^Basically like that one.Thanks!

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Increases the power of Fire-type moves by 50%.Decreases the power of Water-type moves by 50%.Allows SolarBeam to be used instantly.Lowers accuracy of Thunder and Hurricane to 50%.Causes Moonlight, Synthesis, and Morning Sun to recover ⅔ of max HP (full HP in Generation II).In Generation V, causes Growth to raise Attack and Special Attack two stages each.Activates the following Abilities: Chlorophyll, Dry Skin, Flower Gift, Forecast, Leaf Guard, Solar Power.Removes the chance of Harvest failing to restore a consumed Berry.Changes Weather Ball to a Fire-type move and doubles its power, Castform to its Sunny form, and Cherrim to its Sunshine form.Reduces the chance of Pokémon becoming frozen.

Increases the power of Water-type moves by 50%.Decreases the power of Fire-type moves by 50%.Causes SolarBeam to only deal half of its normal damage.Allows Thunder and Hurricane to bypass accuracy check.In Pokémon Diamond and Pearl, allows Thunder to hit through Protect and Detect 30% of the time.Causes Moonlight, Synthesis, and Morning Sun to recover ¼ of max HP.Activates the following Abilities: Dry Skin, Forecast, Hydration, Rain Dish, Swift Swim.Changes Weather Ball to a Water-type move and doubles its power, and Castform to its Rainy form.Can be lengthened from 5 to 8 turns with the use of the Damp Rock.Prevents Pokémon from exploding in Pokémon Mystery Dungeon.

Damages all Pokémon who are not Rock-, Ground-, or Steel-type.Does not damage Pokémon with the following Abilities: Sand Veil, Sand Rush, Sand Force, Overcoat, Magic GuardRaises the Special Defense of all Rock-type Pokémon by 50% (Generation IV onwards).Causes SolarBeam to deal only half of its normal damage.Causes Moonlight, Synthesis, and Morning Sun to recover ¼ of max HP.Activates the following Abilities: Sand Veil, Sand Force and Sand Rush.Changes Weather Ball to a Rock-type move and doubles its power, but Castform stays in its normal form.

Damages all Pokémon who are not Ice-type.Does not damage Pokémon with the following Abilities: Ice Body, Snow Cloak, Magic Guard, Overcoat.Allows Blizzard to bypass accuracy check in Generation V.In Pokémon Diamond and Pearl, allows it to hit through Protect and Detect 25% of the time.Causes SolarBeam to deal only half of its normal damage.Causes Moonlight, Synthesis, and Morning Sun to recover ¼ of max HP.Activates the Abilities: Forecast, Ice Body, Snow Cloak.Changes Weather Ball to an Ice-type move and doubles its power, and Castform to its Hail form.

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