What determines how much exp points a pokemon gives you?

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Gain formula in Gens I-IV

as for Gen V

Unlike the great variation in formulas among the six experience groups, there is only a single formula used to determine how much experience a Pokémon will gain from battle, to the right. In this formula:a is equal to 1 if the fainted Pokémon is wild, and 1.5 if the fainted Pokémon is owned by a Trainer.t is equal to 1 if the winning Pokémon’s OT is its current owner, 1.5 if the Pokémon was gained in a domestic trade, and 1.7 if the Pokémon was gained in an international trade.b is the base experience yield of the fainted Pokémon’s species, listed here.e is equal to 1.5 if the winning Pokémon is holding a Lucky Egg, and 1 otherwise.L is the level of the fainted Pokémon.In Generation V, Lp is the level of the victorious Pokémon.s is the number of Pokémon that participated in the battle and have not fainted. If any Pokémon in the party is holding an Exp. Share, s is equal to 2, and for the rest of the Pokémon, s is equal to twice the number of Pokémon that participated instead.If more than one Pokémon is holding an Exp. Share, s is equal to twice the number of Pokémon holding the Exp. Share for each Pokémon holding one.p is equal to 1 if no Exp. Point Power is active, or else equal to the following depending on the power: Power ↓: 0.5; Power ↓↓: 0.66; Power ↓↓↓: 0.8; Power ↑: 1.2; Power ↑↑: 1.5; Power ↑↑↑, Power S, Power MAX: 2.In Generation V, the experience gain formula was revamped. The constant divisor of 7 was changed to 5, and a factor was added that took the battling Pokémon’s level into account.Also, a constant of 1 was added to each battle, presumably to prevent a defeated Pokémon from yielding 0 experience due to a very low ratio between levels.

http://bulbapedia.bulbagarden.net/wiki/Exp#Gain_formula