What is a good moveset for Archaludon?
If you have a good competitive moveset for Archaludon,post an answer below and upvote the best ones. Movesets for Duraludon should be posted on thethread for Duraludon.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Archaludon Pokédex and learnsetfor reference.
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Everyone cares more about Eviolite Duraludon. Sad.
GEN 9 OU RAIN SWEEPER
Silver Gate (Archaludon) @ Choice ScarfAbility: SturdyTera Type: ElectricEVs: 252 SpA / 4 SpD / 252 SpeTimid NatureIVs: 0 Atk- Electro Shot- Draco Meteor / Dragon Pulse- Flash Cannon- Aura Sphere / Dark Pulse
This thing’s signature move is busted in rain, Meteor Beam on aSteriods (pun not intended). Draco Meteor / Dragon Pulse are STAB, along with Flash Cannon. Aura Sphere / Dark Pulse give coverage. This works well with Pelliper not only because of the rain, but Pelliper also resists Fighting and Ground, Archaludon’s only weaknesses. Tera Electric Electro Shot can pretty much 2HKO anything, expecially because of the Spa boosts you get from using it.Hope I helped!
Gen 9 OU Assault Vest SetWall (Archaludon) @ Assault VestAbility: StaminaTera Type: FairyEVs: 252 HP / 64 SpA / 192 SpDModest Nature- Body Press- Flash Cannon- Draco Meteor- Dragon Tail
Archaludon has proven to be a great Physical wall in this Meta with a great Defense stat plusStamina. Stamina punishes predicted pivot moves, Triple Axel users, and Scale Shot sweepers on the swap in.Assault Vesthelps bolster its otherwise middling SpDef. The EVs and Nature is to make Archaludon as bulky as possible, while also guaranteeing a OHKO to Enamorus with Flash Cannon.
Body Presssynergies well with Stamina, allowing Archaludon to dish out heavy damage.Flash Cannonis important Enamorus and Iron Boulder coverage.Draco Meteoris powerful STAB to nuke the influx of Dragon Types, and also covers against Unaware Skeledirge.Dragon Tailto stop setup that might try to dance around Stamina.
Tera Fairyremoves Archaludon’s former weaknesses and gives it a Fighting resistance. It also allows Archaludon to avoid damage from Spec Walking Wake, Raging Bolt, and Latios who would otherwise take a huge chunk out of Archaludon or even OHKO it. Tera Fairy also helps check Roaring Moon, one of the most problematic threats in OU right now. Resisting a Focus Blast from Deoxys-S is also pretty good.
This set can usually power through several opponent mons before dying. Wish Support is appreciated and allows Archaludon to go for another round of terror.
Gen 9 Monotype Physically Defensive Stealth Rock (Dragon)Archaludon @ LeftoversAbility: StaminaTera Type: SteelEVs: 248 HP / 208 Def / 52 Spe or 248 HP / 176 Def / 32 SpD / 52 SpeBold / Impish Nature- Stealth Rock- Flash Cannon / Iron Head- Body Press- Draco Meteor / Thunderbolt / Thunder Wave
A Stealth Rock set Archaludon can use on Dragon teams in Gen 9 Monotype. Stealth Rock lets Archaludon setup a hazard that chips opposing Pokemon switching in. Flash Cannon is used for a Steel STAB that allows Duraludon to threaten Fairy-types. Iron Head is an alternative so Archaludon can OHKO Flutter Mane. Body Press is Archaludon’s main way of attacking since its defense stat will increase thanks to Stamina, making Body Press stronger. Body Press is nice to hit Steel-types such as Heatran, Kingambit, Excadrill, opposing Archaludon, Hisuian Goodra, and Iron Treads super effectively. The last slot depends which Steel STAB you use. If you use Flash Cannon, use Draco Meteor or Thunderbolt. Draco Meteor is used for a powerful Dragon STAB that is useful to hit Dragon-types such as Baxcalibur, Gouging Fire, and Dragapult super effectively. Thunderbolt is used to hit Pokemon such as Corviknight, Azumarill, Primarina, Pelipper, and Skarmory super effectively. If you use Iron Head, Thunder Wave is used so Archaludon doesn’t have to use a nature that compromises its bulk or attacking power by using a mixed set. Leftovers is used to give Archaludon a little HP recovery.
The EV spread and Nature you use depend on which Steel STAB you use. If you use Flash Cannon, use the EV spread of 248 HP / 208 / 52 Spe with Bold Nature. Keep in mind that both EV spreads have enough speed to outspeed max speed +speed nature base 50 Pokemon such as Azumarill and Kingambit. If you use Iron Head, use the EV spread of 248 HP / 176 Def / 32 SpD / 52 Spe with Impish nature. The 32 Special Defense EVs combined with the 248 HP EVs allow Archaludon to live a Choice Specs Moonblast from Flutter Mane from full HP, allowing Archaludon to OHKO it with Iron Head.
Goldengate (Archaludon) @ LeftoversAbility: StaminaTera Type: DragonEVs: 252 SpA / 4 SpD / 252 SpeModest Nature- Electro Shot- Dragon Pulse- Flash Cannon- Metal Sound
I use this moveset for my own Archaludon in Violet, and it has proven its worth by sweeping all the Kitakami story so far (Conquering Loyal Three) Metal Sound is a good move as a start for getting DOUBLE damage on all enemies, and Electro Shot / Flashcannon improve this even more. Dragon Pulse is put on there to end Dragons and be a jack of all trades, master of none. Hope someone gets use out of Goldengate, and good luck!
Golden Gate (Archaludon) @ Assault VestAbility: StaminaTera Type: DarkEVs: 76 HP / 52 Def / 112 SpA / 52 SpD / 216 SpeModest NatureIVs: 0 Atk- Dragon Pulse- Flash Cannon- Dark Pulse- Thunderbolt
Golden Gate the Archaludon is a force to be reckoned with. A living Golden Gate Bridge with enough SpA firepower to raze all of San Francisco. We start with the moveset, which I had a lot of fun making. Dragon Pulse and Flash Cannon are good STAB moves that provide strength to rival legendaries. Dark Pulse was just for laughs. I thought I could provide some kind of move that could throw the enemy off guard and hopefully flinch them. What better way to do that than with Dark Pulse. Final Move is Thunderbolt and I got inspiration off of this Pokemon’s signature move: Electro Shot. Although I didn’t feel like twisting my moves, item and weather conditions around to make Electro Shot work perfectly, Thunderbolt felt like a good substitute. The Stamina Ability made sense to me because of his already high defenses, which negates the need for Sturdy, and Stalwart isn’t a favorite of mine when it comes to abilities. Now obviously the Modest Nature is useful for me because of my antics with it’s moveset. A sweeper is what I think this Pokemon should be so Modest nature made the most sense. Assault Vest, I felt could prevent any potential issues with SpD. Admittedly it’s going to anyway because Stamina and High Def are already contenders, but I work with what I got. EV Spreads is the funky part for me. I’m not much for the norm and don’t follow the divisible by 4 rule. Instead I just mess with the needed stats as much as needed with all the precision I can muster. Now lastly is the Tera Type, which I made Dark to twist things around and provide Dark Pulse some STAB usage. That’s my Archaludon for you. Hope it helps all you comp grinders out there
IT’S A BRIDGE AND I LOVE IT
VGC (Rain Team)BrooklynBaby (Archaludon) @ Assault VestAbility: StaminaEVs: 4 HP/ 252 SpA/ 252 SpDIVs: 0 AtkTera Type: SteelModest Nature
-Electro Shot-Flash Cannon-Dragon Pulse-Body Press
Assault Vest boosts the sadly pitiful Special Defense that my favorite bridge has. No EVs in Defense, because every time you’re hit with a move it’s raised, thanks to Stamina. This will also power up Body Press. Flash Cannon and Dragon Pulse are STAB, and Flash Cannon is boosted with Tera Steel. Electro Shot is mandatory on Rain Teams, because of it’s absurd power, Special Attack boost, and hitting in one turn because of rain. A good partner would be Pelipper, who can hit Hurricanes and rain boosted Surfs, so it perfectly covers Archaludon’s weaknesses when Terastallized.