What is a good moveset for Azumarill?
If you have a good competitive moveset for Azumarill,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Azumarill Pokédex and learnsetfor reference.
Pleaselog inorregisterto add a comment.
Beware, this set contains a lot of puns.
Azumarill @ Sitrus BerryAbility: Huge PowerEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Belly Drum- Aqua Jet- Play Rough- Knock Off
Huge power to double Azumarill’s attack stat from 199 to 398, and belly drum to drum the attack stat to max volume(Sorry for the pun). Aqua jet for STAB priority and sweeping with a blast(I just can’t help not saying puns). Play rough for STAB and who wants to play nice with a Pokemon who’s about to knock you out? Knock off to knock the daylights of Pokemon with items. Jolly nature so Azumarill won’t be a Slowpoke, because a slowpoke is slow AND noob. Sitrus berry cos McDonald’s doesn’t exist in Pokemon, otherwise it will restore to max HP.
Hope you like the moveset (and the puns) :).
Azumarill @ LeftoversAbility: Sap SipperEVs: 252 Def / 4 SpA / 252 SpDModest NatureIVs: 0 Atk- Perish Song- Whirlpool- Protect- Grass KnotExplanation:This is for Gen 8 OU. This moveset is a gimmick Perish Song trapper Whirlpool to trap the opponent so you can use Perish Song. Grass Knot is for Pokemon with Storm Drain and Water Absorb. Protect is for stalling.
Azumarill @ Leftovers / Sitris BerryAbility: Huge PowerEVs: 252 HP / 252 Atk / 4 Def/Sp. Def/SpeedAdamant NatureAqua Tail / Liquidation / Aqua JetPlay RoughIce Punch / Brick BreakBelly Drum
Aqua Tail / Liquidation / Aqua Jet - STABPlay Rough - STABIce Punch / Brick Break - CoverageBelly Drum - Setup
The Leftovers and Sitris Berry is to heal it from Belly Drum. Huge Power is to double its attack. The 252 EVs in attack is to raise its already monstrous attack. The adamant nature increases its attack even more. Aqua Tail or Liquidation is a physical STAB move, your choice on which one. You can also use Aqua Jet, which has Priority +1, and that is good. Play Rough is the same case. Ice Punch and Brick Break is for coverage, your choice on which one you want. Belly Drum is to maximize attack, and it is even better if you play Sun/Moon / Ultra Sun/Ultra Moon with this, since it turns into Z-Belly Drum.
Azumarill, here we go :P
Azumarill @ Choice BandAbility: Huge PowerEVs: 252 Atk / 128 Def / 128 SpDAdamant Nature- Aqua Jet- Ice Punch- Brick Break- Bulldoze
Aqua (Azumarill) (F) @Cell BatteryAbility: Huge PowerEVs: 252 Atk / 252 Def / 4 SpDRelaxed Nature- Bulldoze- Aqua Jet- Aqua Ring- Ice Punch
Ability: Huge Power Because along with Cell Battery and good defense, Electric Types get a nasty surprise.
BulldozeAgain, nasty surprise for Electrics.
Aqua JetPriroty, which is always fun.
Aqua RingHealing!
Ice PunchGreat power and takes care of dragons and grass types.
Trust me, Azumarill makes one of the best “Water Tanks” around thanks to Aqua Ring and Huge Power.
Eggie (Azumarill) (F) @ LeftoversAbility: Thick FatEVs: 248 HP / 8 Def / 252 SpDCalm Nature- Toxic- Scald- Protect- Aqua Ring
Defensive Azumarill. It works great for me, Basically all you do is just Toxic-Stall people to death.
The destructive power of this Blue Pikachu is reflected in this extremely powerful moveset. BeholdBellyJet Azumarill.
Rum-Pa-Dum (Azumarill) (F) @ Sitrus BerryAbility: Huge PowerEVs: 244 HP / 252 Atk / 4Def / 8 SpDAdamant Nature- Aqua Jet- Play Rough- Superpower / Waterfall- Belly Drum
After a Belly Drum, your health will hit 50%, and Sitrus Berry activates to heal 25% HP. If done right, you now have a beast with +6 of essentially436 ATTACK(After the Huge Power boost) with 75% HP to spare. Proceed to spam Aqua Jet, squish Dragons with Play Rough, and obliterate Ferrothorn and Skarmory (after Sturdy’s broken) with Superpower. If you don’t like Superpower’s attack and defense drops, you can go with Waterfall instead.
There you go. The wrath of BellyJet Azumarill. The other EVs are put into both Defences to give Azumarill the bulk to get off a Belly Drum.
Wow this is a great Pokemon I luv it so here’s a moveset
Gen: 6Azumarill (M) @ LeftoversAbility: Huge PowerEVs: 252 HP / 252 Atk / 4 SpDAdamant Nature- Belly Drum- Aqua Ring- Protect- Aqua Jet
Belly Drum: Max attack out
Aqua Ring: Healing.
Protect: Stall out healing
Aqua jet: Priority and STAB
This wasn’t really a hard one to think of but I hope you liked it ^_^
This is my favorite Azumarill set:
Azumarill (M) @ Assault VestAbility: Huge PowerEVs: 252 HP / 252 Atk / 4 DefAdamant Nature- Aqua Jet- Waterfall- Play Rough- Knock Off
Azumarill @ Mystic Water / LeftoversAbility: Huge PowerEVs: 84 HP / 252 Atk / 84 Def / 84 SpDAdamant Nature- Aqua Jet- Belly Drum- Rest- Sleep Talk
This set-up is quite fun to unleash upon unsuspecting friends. You use Belly Drum, then Rest, then use Sleep Talk to spam your priority Aqua Jet, and repeat (minus Belly Drum, of course). The mystic water is only there to make your already STAB Aqua Jet even more annoying. You can switch it Leftovers for a bit more sustain. Have fun trolling! :)
This is my first time with this, but:
Gen 6Azumarill @ Shell Bell / Leftovers / Choice BandAbility: Sap Sipper / Huge PowerEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature- Aqua Tail- Play Rough- Bounce / Ice Punch- Bulldoze / Dig
Sap Sipper causes a nasty surprise to all grass types who hit it, making it immune to taking grass type attacks altogether, while increasing the attack stat.Huge Power just basically increases the power of all its physical attack moves.
Aqua Tail/ Aqua Jet/ Waterfall
pros and consAqua tail hits hardest of these, but as lowest pp, and has some chance to miss. Aqua jet has least power, but adds priority, most pp. Waterfall has next to most powerful hits, has chance to flinch, and has good pp for the power.
Play Rough
A powerful stab that might lower the physical attack of it’s target.
Bounce/ Ice Punch
Pros and ConsBounce hits them naughty fighting type that may not be hit well against the fairy type move, Play Rough, such as Croagunk, and Toxicroak, and use poison type attacks, which are super effective to our pretty little Azumarill, and has a chance to paralyze, but it has only 5 pp, and 85% accuracy. Not to mention, moves like Gust, Twister, and similar moves will hit harder than normal, while up in the air. Ice Punch has a chance to cause freezing, but isn’t as powerful as Bounce, and leaves risk against fighting types that know poison type attacks.
Bulldoze/ Dig
To cause added protection against poison types, and protect it against Electric types, while reducing speed. But it has weaker power, but without the risk of getting hit by massive ground type attack, while using Dig. Dig has more power, can avoid most attacks, but if hit by moves like Earthquake, Bulldoze, and similar attacks, will take more damage than normal.
Sap Sipper Set
Azumarill @ Life OrbAbility: Sap SipperEVs: 4 HP / 252 Atk / 252 SpeAdamant Nature- Bounce- Play Rough- Body Slam- Brick Break
Azumarill is a really awesome pokémon and has quite an interesting movepool. This set involves using sap sipper, which makes you not weak to grass moves and get boosted attack stat. And Adamant is good nature for it, you could also run Jolly but I would prefer Adamant.
Gen VIIIAzumarill @ Choice BandAbility: Huge PowerEVS: 252 HP / 252 Atk / 4 SpeAdamant Nature- Liquidation- Play Rough- Aqua Jet- Superpower
Explanation: Azumarill is OP, Huge Power doubles its attack stat and combined with its great typing and movepool it will break your opponent emotionally and psychically, especially Dragon Types. Liquidation and Play Rough is for STAB, Aqua Jet is for priority to back up its poor speed that will also do some good solid damage with Huge Power+Adamant Nature and Superpower for some disgustingly high damage and to counter Steel Types that wall its secondary typing.
Gen 6 OU Singles Belly Drum Priority Sweeper
bouncy (Azumarill) @ Sitrus BerryAbility: Huge PowerEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature- Belly Drum- Aqua Jet- Play Rough- Ice Punch
Standard Belly Drum set. Sitrus Berry gets you to 75% after Belly Drum, and Huge Power + 4x Attack + EVs + Adamant results in amonstrous1744 Attack stat. Priority Aqua Jet as the main spammable attack, Play Rough for STAB, and Ice Punch for general coverage.
Oh boy oh boy, we got a good one today.
Gen 9 Doubles OUTrick Room
Ford (Azumarill) @ Sitrus Berry/Choice BandAbility: Huge PowerTera Type: Steel/FightingEVs: 252 HP / 252 Atk / 4 SpDBrave NatureIVs: 0 Spe- Aqua Jet- Ice Spinner- Tera Blast- Play Rough
First, we have standard Trick Room nature and IVs. Aqua Jet is for before Trick Room and for nailing Tera Fire Hatterene and regular Armarouge. Play Rough is STAB and covers Dragons. Ice Spinner is just a generally useful move. Now, Tera Blast can go either way. You can Tera Fighting formajorly hurtingKingambit. If you want, you can Tera Steel instead for nailing Hatterene and checking Gholdengo.
You Beat:HattereneFire TypesGholdengo/KingambitAmoongus
You Lose To:Most Grass TypesTera Psychic Armarouge
Top Teammate:Gholdengo. On Trick Room, Gholdengo is a top choice anyway, and together they form a strong offensive core.
Summary:Whether you Tera Fighting or Steel, offensive or defensive with Band or Berry, this set will show you to not judge a book by its base stat total, it might just hit like a truck.Ford honk
Cheese,MrKensa
Adamantine (Azumarill) @ Mystic WaterAbility: Huge PowerTera Type: WaterEVs: 236 HP / 252 Atk / 20 SpeAdamant Nature- Belly Drum- Play Rough- Aqua Tail- Ice Spinner
One of the characters in Fairy Tail (a fellow anime) is known as Erza Scarlet. Known across the kingdom of Fiore for her overwhelming sword skills, and ironclad heart, she is also the only one to block the magic focused cannon: Jupiter. My Azumarill embodies Erza in a certain way. Erza used her Adamantine Armor to block said cannon blast but the shield was destroyed in the process, leaving no one else in the immediate range even grazed by the blast. With that, Azumarill is nicknamed Adamantine (not to be confused with Marvel’s Adamantium) and has Belly Drum. Excellent defenses and a Belly Drum to start, pair nicely with Adamantine’s Huge Power ability. Not to mention a Water Tera, Mystic Water boosted Aqua Tail makes the move Adamantine’s most destructive attack. Far exceeding double the original power output than when the battle started. Strat is as follows: Tera/Belly Drum, Heal a bit, Pulverization draws near. Play Rough and Ice Spinner are STAB boosted Fairy move and Ice coverage respectively. The powerhouse Adamantine takes no prisoners. She kills em