What is a good moveset for Carbink?
If you have a good competitive moveset for Carbink,post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Carbink Pokedex and learnsetfor reference.
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Carbink @ Light ClayAbility: Clear BodyEVs: 252 HP / 252 Def / 4 SpDBold Nature- Light Screen- Reflect- Stealth Rock- Toxic / Gyro Ball
Utility set; an alternative to Shuckle I guess, considering Shuckle can’t learn screens and is weak to Stealth Rock. Carbink also provides a few more resistances than Shuckle does, but has a x4 Steel weakness.
All things considered, Steel is not common in the lower tiers. Mawile is NU, but taking account for the recent changes, it’ll probably move up and Carbink will most likely be NU like Shuckle.
Carbink @ Wise GlassesAbility: SturdyEVs: 252 SpA / 252 Spe / 4 SpDModest / Timid Nature- Power Gem- Moonblast- Nature Power- Hidden Power [Fire]
This set is really great for an attacking Carbink. It has enough bulk that it doesn’t need to boost anymore. Power Gem and Moonblast are STAB and provide excellent coverage. Nature Power changes the move depending where you are, providing more coverage options. Hidden Power [Fire] gives it coverage against Steel and Grass, two of its weaknesses, and if a Steel attack happens to be an OHKO against Carbink, Sturdy is there so you can get a free super effective Hidden Power.
Trick Room setter.
Carbink @ Light Clay / LeftoversAbility: SturdyEVs: 252 Def / 252 SpD / 4 HPRelaxed / Sassy Nature- Light Screen- Reflect- Trick Room- Gyro Ball
Calm Mind ORAS Carbink
Carbink @ LeftoversAbility: SturdyEVs: 252 HP / 252 Def / 4 SpABold Nature- Calm Mind- Moonblast- Earth Power / Hidden Power [Fire]- Power Gem
Calm Mind boosts its already respectable Special Defence and its low Special Attack to good levels.Moonblast is a great STAB move that can also lower the Special Attack of opposing Pokemon. It hits Dark, Fighting and Dragon types.Earth Power is one of the new toys Carbink received through the ORAS move tutors. It hits the Steel and Poison types that resist Moonblast whilst also hitting Electric, Fire and Rock types.Power Gem is another STAB move that hits Fire types harder than Earth Power (due to STAB), Flying, Ice and Bug types.
Hidden Power Fire is an option to hit certain Steel types harder than Earth Power. This Carbink set is meant for lower tiers.
Gen 6:
Carbink @ Light ClayAbility: Clear BodyEVs: 252 HP / 128 Def / 128 SpDBrave Nature- Gyro Ball- Light Screen- Reflect- Stealth Rock
This is my favourite Rock type Pokemon, and I’ll post a moveset for it!Defensive+Double Screen:
Carbink @ Light ClayAbility: Clear BodyEVs: 156 HP / 252 Def / 100 SpDRelaxed NatureIVs: 0 Spe- Light Screen- Reflect- Gyro Ball- Stealth Rock
Explanation:Light Clay could let the screens hold more turns, and even though opponent use a super hard Steel type attack, it will still be not OHKO.Clear Body because its extremely high Defense and Special Defense will not take too much damage.However, be aware for Taunt, it will only let you can use Gyro Ball.
And I was surprised there is not a Special Carbink!
Carbink @ LeftoversAbility: SturdyEVs: 248 HP / 252 SpA / 8 SpDModest NatureIVs: 0 Atk- Power Gem- Earth Power- Moonblast- Calm Mind
50 Special Attack is ok for it be a sweeper because it could EV train and it also has a lot of special moves, plus it gets Calm Mind which make it more powerful due to its defenses.
While Carbink doesn’t evolve, it has surprisingly high defenses and therefore makes a great wall. Here is an example:
Light Screen for higher Special Defense, Reflect for Defense and Calm Mind** for both Special Defense and Special Attack. Moonblast for STAB.
Carbink @ LeftoversAbility: SturdyEVs: 252 Def / 252 HP / 4 SpABold Nature- Calm Mind- Moonblast- Power Gem- Psychic / Substitute
A set up set for Carbink. Carbink is not that good offensively, but it can take hits very well, even with its 4x weakness to Steel. For this set, make sure to get rid of all Steel types beforehand, then set up to your heart’s content. Rock and Fairy isn’t the best coverage, but it’s all this Pokemon gets. For the last moveslot, you can either set up a virtually indestructible Substitute or go for slightly better coverage to knock out Poison types with Psychic. Overall, this moveset is gimmicky and isn’t the best, but maybe, at the bottom of NU, this Pokemon will have a chance to sweep.
Carbink @ LeftoversAbility: Clear BodyEVs: 252 Def / 252 SpD / 4 HPRelaxed Nature- Gyro Ball- Reflect- Stealth Rock- Stone Edge
Gyro Ball is to counter other Fairies and Reflect is to give Carbink a crazy Defense boost. Stone Edge is to counter Flying types (mainly Talonflame) and Stealth Rock is to set up entry hazards. I use this set as a lead and is not in any way offensive.
Carbink @ Babiri BerryAbility: SturdyEVs: 252 Def / 252 SpA / 4 HPModest Nature- Power Gem- Hidden Power [Fire]- Calm Mind- Stealth Rock
Base 50 Special Attack is silly and quite low, but many common OU Pokemon dislike STAB Power Gem regardless (Talonflame, Rotom-W, Charizard). This can be especially impactful if you manage to get your sneaky pebbles set up in advance, or set up with a Calm Mind. Due to Carbink’s ridiculous base defenses, it’s not uncommon to force a switch. With proper prediction and good timing, Carbink can dent plenty of Pokemon, especially those who don’t expect a Hidden Power [Fire].
Carbink @ Expert Belt / Leftovers / Light ClayAbility: Clear BodyEVs: 252 SpD / 252 Def / 4 AtkImpish Nature- Light Screen- Reflect- Stone Edge- Hidden Power [Fire]
Light Screen-Improves its already beastly Special Defense, making it some tankReflect-Improves its already beastly Defense, making it some tankStone Edge-Good, powerful moveHidden Power [Fire]-Strong move, gives coverage over one of Carbink’s x2 weaknesses and its x4 weakness (to Steel)
Carbink @ LeftoversAbility: SturdyEVs: 252 HP / 252 SpA / 4 SpDModest Nature- Moonblast- Protect- Stealth Rock- Toxic
It can double as a hazard placer and a Toxic staller with a move that has a good chance of putting out a special effect.
Carbink @ LeftoversAbility: Clear BodyEVs: 252 Def / 252 SpD / 4 AtkSassy Nature- Toxic- Gyro Ball- Trick Room- Substitute
This one is self explanatory. Also, Trick Room does not affect Speed stats, but instead reverses the order Pokemon move, so Gyro Ball is still good to use.
Gen 7 ZUCarbink @ LeftoversAbility: SturdyEVs: 252 HP / 252 Def / 4 SpDBold NatureIVs: 0 Atk- Moonblast- Calm Mind- Rest- Sleep Talk
A RestTalk set that should be used once steel, fire, and poison types are taken out or weakened. Moonblast is STAB. Calm Mind boosts your special attack and special defense. Rest is for healing and can get rid of status such as poisoning. Sleep Talk is so you won’t be vulnerable while you’re asleep.
Gen 8 ZUCarbink @ Icy RockAbility: SturdyEVs: 248 HP / 8 SpA / 252 SpDCalm NatureIVs: 0 Atk- Stealth Rock- Magic Coat- Hail- Misty Explosion
If you feel like using a hail team in ZU, here is a hail setter set that is done by Carbink. Stealth Rock is to provide a way to cause chip damage on opposing Pokemon. Magic Coat allows you to bounce back hazards trying to be set on your side. Hail is for well, setting up Hail. Misty Explosion, while weaker than Explosion, even combined with STAB, allows you to cause chip damage on ghost types.