What is a good moveset for Cherrim?
If you have a good competitive moveset for Cherrim,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Cherrim Pokédex and learnsetfor reference.
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Physical sweeper!
Item: Heat-rock/Life-orb/LeftoversAbility: Flower-giftNature: JollyEVs: 252 Attack, 252 Speed, 6 Hp
Sunny-dayorSwords-dance
Seed-bomborBullet-seed
Return
Nature-power(Earthquake)
Flower-giftboosts the teams Attack and S.Defense by 50%, that includes Cherrim, so it can be used in a single battle! With Jolly its Attack goes up to 324 which is pretty good!Sunny-dayis in-case you do not have Sun-support, otherwise go withSwords-dance.Seed-bombisSTAB, but if you want to have a move to beat Subs, Sashes, and Sturdy then useBullet-seed.Returnis good neutralcoverage.Nature-powerbecomesEarthquakein PO/Wi-fi battles so it is greatcoverage.
Gen V
Cherrim (M) @ Heat Rock
Trait: Flower Gift
EVs: 64 HP / 64 Def / 128 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
Nature: Modest (+Sp. Atk. -Atk.)EVs – 252Sp.Atk., 252Spd,6 HP
Gen. VNature: Modest (+Sp. Atk. -Atk.)EVs – 252 Sp.Atk., 252 Speed, 6 HP
Sunny DaySolar BeamWeather Ball (150 Base SP. Fire attack w/ Sun)Morning Sun
This Cherrim’s Job is to set up sun and then hit like a truck. it’s ability I find only useful for the special defense boost. But since this Pokemon needs Sunny Day weather Ball provides amazing type coverage and access to a very strong move in sun. Morning Sun’s hp recovery also is boosted by sun
Gen 7 ZUCherrim @ Firium ZAbility: Flower GiftEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Petal Blizzard- Return- Swords Dance- Sunny Day
Petal Blizzard is STAB. Return is nuetral coverage. Swords Dance boosts your attack. Sunny Day is for Z-Sunny Day, which raises your speed and activates Flower Gift.
I think Cherrim is very cute :)
Here’s an in-game moveset that I use for Sword and Shield, can also be used it competitive.
Cherrim @ Heat RockAbility: Flower GiftEVs: 4 Def / 252 SpA / 252 SpeTimid NatureIVs: 0 Atk- Sunny Day- Solar Beam- Leech Seed /Dazzling Gleam- Weather Ball
Sunny Day is essential for this set, and it pairs well with the Heat Rock. Flower Gift makes Cherrim- Look cuter, &- Activate Flower Gift to boost SpDef.
This means that Solar Beam, its main attacking STAB move, can be Exeggcuted in one turn. Leech Seed heals, and Dazzling Gleam for coverage. Weather ball enables it to use a Fire type, Sun boosted moves to WRECK Ice, Bug, and Steel types, which all annoy Cherrim. Threats like Ferrothorn, Corviknight, and Kartana.
Hope this set helps! :D
Gen 8 NFE Cherubi Sun “Sweeper”
Cherubi @ Life OrbAbility: Chlorophyll252 SpA / 252 Spe / 4 HPTimid or Modest Nature- Energy Ball/Giga Drain- Dazzling Gleam- Weather Ball- Pollen Puff
Be frozen in amazement at its 275 base stat total, which technically “outclasses other Pokemon”. Be overcome by its 1 Ability, which helps it become a powerhouse in the sun. Be possessed by its amazing movepool, which contains around 12 good moves(maybe more). But seriously, don’t use it. Energy Ball is STAB. Giga Drain is weaker, but heals. Dazzling Gleam is coverage. Weather Ball is a base 100 power fire type move under sun,which functions as coverage. Pollen Puff is more coverage. Life Orb maximizes the power of its attacks. Timid Nature gives it more speed. Modest gives it more power, but less speed. Chlorophyll is its only ability. Since Cherubi’s defensive stats suck, we focus all on offense and speed. I don’t get why you would use Cherubi, unless you were dared to, had a bet, or you want the novelty of sweeping with 2 cherries. You need, I mean need, something with Drought or Sunny Day. If you aren’t gonna use Vulpix because of its bad stats, then use a bulky sun setter.
Cherrim @ Life OrbAbility: Flower GiftEVs: 252 Atk / 252 Spe / 6 HPJolly Nature- Petal Blizzard- Sunny Day- Swords Dance- Play Rough
Gen 8Role:Wallbreaker
Cherrim @ Life Orb / assault vestAbility: Flower GiftEVs: 252 Atk / 4 SpA / 252 SpeNaive Nature- Growth / Pollen Puff- Solar Blade / Solar Beam- Play Rough / Dazzling Gleam- Weather Ball
Growth/Pollen Puff: Growth allows cherrim to boost its special and physical power while also allowing it to sweep easier. Exchanging Growth for Pollen Puff allows it to get a full counter against 13 types and can heal partners to some extent in doubles.
Solar Blade/Solar Beam: both being amazing stab moves gives cherrim potential to deal massive damage and or ohko all together. This ultimately boils down to your preference on whether you want stab to be physical or special.
Play Rough/Dazzling Gleam:Once again the choice of the 2 boils down to preferences. Play Rough allows it to hit harder while Dazzling Gleam on another hand allows it to hit both opponents.
Weather Ball: A reliable move when it comes to sunny day. Especially because it counters 2 if it’s weaknesses.
Tips: Cherrim is at its best when it’s a mixed sweeper. Advised to use on sun teams.
Recommendations: Considering that it’s max speed is sadly 295 I highly advise that you have teammates with Sticky Web or Tailwind to ensure that Cherrim is faster. Cherrim appreciates teammates with screens and or capable of setting up psychic terrain to ensure its survival against Pokemon with Pokemon with priority moves such as Extreme Speed or Bullet Punch.