What is a good moveset for Dodrio?

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If you have a good competitive moveset for Dodrio,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.

Dodrio Pokédex and learnsetfor reference.

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Dodrio @ Toxic OrbAbility: Tangled FeetEVs: 4 HP / 252 Atk / 252 SpeJolly Nature• Protect• Facade• Brave Bird• Jump Kick

Protect stalls a turn so toxic orb takes affect. Facade is incredibly powerful STAB with the boost from it being poisoned. Brave bird is strong STAB. Jump kick is strong coverage

Role: Revenge SweeperDodrio @ Flyinium ZAbility: Early BirdEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Brave Bird- Return- Knock Off / Stomping Tantrum- Mirror Move

The strategy with this moveset is to use Dodrio as arevenge sweeper. It’s prime move isZ-Mirror Move. This gives it+2 stages of attack and uses the last move the opponent used, but as a Z-Move.(Ex: An opposing Snorlax uses body slam. If Dodrio uses Z-Mirror Move, it will gain +2 stages of attack and uses the attack “Breakneck Blitz” against the Snorlax).

Dodrio has a high amount of speed, so it canoutspeed most Pokemonon enemy teams. Brave Bird is used for high damage (Has stab). Return is again used for high damage (Also has stab). Knock Off is good as a neutral move which will also have the added benefits of knocking the opponent’s item off. Stomping Tantrum is great coverage since a player might want to throw out a steel type, or a Pokemon like Toxapex to wall you off. Also there’s Mirror Move, which is mainly used as a Z-Move.

Dodrio is aGlass Cannonso be wary on how you use it. I personally have one of my Pokemon to die in battle to then send out Dodrio. I don’t recommend switching into Dodrio as any kind of pivot, mostly because it has very low hp, defense, and sp.defense stats. But if you know the opponent will use a ground type move, you can most likely pivot into Dodrio, as it’s immune to ground type attacks. (Same with ghost type attacks).

Gen V

Dodrio (M) @ Life OrbAbility: Early BirdEVs: 252 Atk / 4 Def / 252 SpeAdamant Nature- Brave Bird- Quick Attack- Feint Attack- Return

Brave Bird provides high powered STAB. Quick Attack provides STAB priority, although it isn’t very powerful, which is why Return is also used. Not like there are really any other moves for this guy. Poor movepool. Faint Attack as a move further shows this, I just ran out of stuff to put. Life Orb can maybe help this guy KO one foe. Early Bird is there because obviously the foe is trying to put this guy to sleep so that the foe can defeat an incredibly powerful Pokemon such as this. Seriously though, it’s the best of the worst for abilities. Sweeping EVs.

Role: PlannerDodrio (M) @ Power HerbAbility: Early BirdEVs: 160 HP / 252 Atk / 96 SpeAdamant Nature- Sky Attack- Brave Bird- Agility- Pursuit

This guy is quite strange, and I love using weird sets like this.

He Actually Pulls off the Power Herb Sky Attack Strategy of you Plan things out right, and can set up Agility, Brave Bird is a classically Beast Move, and Pursuit is just there for Added coverage on the switch, but you could easily Switch it to Faint Attack without hurting the set value.

Ps. For those who don’t know,

Power herb = 1 Turn Sky Attack

Dodrio @ Leftovers / Life OrbAbility: Early BirdEVs: 6 HP / 252 Atk / 252 SpeJolly / Adamant Nature-Drill Peck-Steel Wing-Body Slam-Agility/Work Up

Drill-peckis reliable and accurateSTAB.Steel-wingprovidescoverageoverIceandRocktypePokemon.Body-slamisSTABthough not the strongestNormaltypemove he can learn it is the best IMO because it canparalyzethe foe.Agilityis for if you go withLife-orbandAdamantbecause you will need the extraspeed,Work-upis for if you go withLeftoversandJollyas it makes up for the lack of power, I find thatWork-upis better becauseBody-slamalso helps with the not as muchspeedasAgilitything. Because this set has some moves that it is hard to get in Gen V I will say how they can each be obtained.Drill-peckLevel 47,Steel-wingGen IV Tm,Body-slamGen III move tutor,AgilityLevel 41,Work-upGen V Tm.

Double/Triple Battle

Dodrio (M) @ Choice BandAbility: Tangled FeetEVs: 252 Atk / 4 Def / 252 SpeJolly Nature- Assurance- Thrash- Brave Bird- Frustration

Assurance gets more power if the foe has taken damage already, which is good in multi-battles. Thrash is interesting. Dodrio has decent Attack boosted by a Choice Band, and Thrash gets STAB. So it can do some damage. Team it up with a Ghost type to be safe from that random attacking. Once Thrash is done, Dodrio will be confused, which will raise its evasion thanks to Tangled Feet. You can also activate Tangled Feet by using Swagger on it. Brave Bird is STAB that can hit any foe in a Triple battle. Frustration is STAB in case you don’t want to be stuck with Thrash.

Gen VI

Dodrio@Life OrbAbility:Early BirdEVs:4 HP/252 Atk/252 SpeJollyNature-Knock Off-Return-Brave Bird-Endeavor

One of my favorite Pokémon behind Braviary and Vaporean.Knock Offis probably one of the best moves in the game, STABReturnandBrave Birdhits hard with Life Orb, andEndeavoris used as last ditch effort to break a wall after you’re worn down from Dodrios frailness or the recoil.

Dodrio @ Choice ScarfAbility: Early BirdEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Brave Bird- Return- Jump Kick- Knock Off

Gen 7 PU

Dodrio @ Toxic OrbAbility: Tangled FeetEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature

This is a gimmicky set. Brave Bird is powerful STAB coming off of a base 110 attack stat. Toxic Orb+ Brave Bird, however, comes with a nasty drawback: every time it uses said combo, Dodrio’s health decreases heavily each turn. So, that’s why Flail is here. STAB attack that gets stronger each turn. Knock off mauls ghosts and is also useful because it removes items. Facade is (sometimes) weaker but more consistent STAB than Flail, Protect allows it to safely be poisoned and can be used to stall out poison damage to have an even more powerful Flail the next turn. Jump Kick destroys Rock and Steel types and also has recoil damage.Hope this helps :)

Gen 7 PUDodrio @ Darkinium ZAbility: Early BirdEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Taunt- Pursuit / Knock Off / Swords Dance- Brave Bird / Return- Jump Kick

So, you should send this Dodrio out against a lead Pokemon that would use Stealth Rock or something, so you can useZ-Taunt, which raises your attack one stage and taunts the opposing Pokemon on the same turn. Pursuit is an option if you want to inflict damage on the lead Pokemon before it can switch out. Knock Off is another option to remove the items of Pokemon switching in if the opposing lead Pokemon can’t really do much to you. Swords Dance if you really want to get a +3 attack from Z-Taunt and Swords Dance. Brave Bird is strong STAB. Return can be used instead if you want a STAB move that doesn’t have recoil damage. Jump Kick is good coverage against rock and steel types.

Gen 1 Tradebacks OULow Kick AgiliFlinch or ParaFlinchDodrioBody SlamDrill PeckLow KickAgilityBody Slam is strong STAB,and has a 30 percent chance to paralyze.Drill Peck is another strong STAB.Low Kick may seem weird,but in Gen 1 Low Kick does 50 damage,and has a 30 percent chance to flinch,which is pretty good.Agility is the crux of the set,allowing it to outspeed everything,boosts its crit rate,and allows Low Kick to flinch.Alternatively,you can paraflinch with Body Slam and Low Kick.