What is a good moveset for Eelektross?

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If you have a good competitive moveset for Eelektross,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.

Eelektross Pokédex and learnsetfor reference.

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PHASING FANG-BEARER (From Poke Profiles):

Eelektross @ Muscle Band / LeftoversAbility: LevitateEVs: 252 Atk / 252 SpD / 4 Spe or 252 HP / 252 Atk / 4 SpeAdamant Nature- Coil- Dragon Tail- Spark- Brick Break / Dragon Claw / Rock Slide

COIL (Attack, Defense, AND Accuracy boosts!)DRAGON TAIL (Phasing + Attack boosts = deadly control)SPARK (Why no Wild Charge, you ask? It’s stronger and gets the Attack boost, but recoil is not a price to pay with this kind of set)BRICK BREAK / DRAGON CLAW / ROCK SLIDE (Coverage of choice; take your pick)

This set is reminiscent of Utility-Zard and Crookodile. Switch in on a Ground-type to block Earthquake, and use Coil to set up. They’ll likely switch in something else. Now you sweep when you’re happy with your boost amount.

Use Dragon Tail for decent neutral coverage and power against a dangerous foe.

Eelektrik @ EvioliteAbility: LevitateEVs: 100 SpA / 158 Def / 252 SpDQuiet Nature- Coil- Crunch- Hidden Power [Fire]- Zap Cannon

Coilboosts Attack, Defense, and Accuracy which is extremely useful here.Crunchis just a coverage move.Hidden Power [Fire]is for Steel types.Zap Cannongets over 100% Accuracy after usingCoiltwice, giving you an accurate guaranteed Paralyze, super strong STAB move.

Eelektross @ Muscle BandAbility: LevitateEVs: 252 Atk / 4 Def / 252 SpDAdamant Nature-Coil-Thunder Punch-Fire Punch-Dragon Claw/Drain Punch

You don’t have to worry much about who Eelektross is going up against since he has no weaknesses, but I will say watch out for the speedy, high attack Pokemon. I will admit that the 252 Special Defense EVs are sort of aimed at those common but annoying Greninja with the Protean ability, but in my defense… I just really don’t like going up against Greninja, okay?

Eelektross is a Pokemon with great potential. A physical set without a Recoil move like wild charge would be perfect. I run this set I find quite interesting.

Eelektross @ Focus Sash / MagnetAbility: LevitateNature: Adamant / JollyEVs: 252 Attack, spread the remaining across others as needed-Ion Deluge(wait for it…)-Return(Get it? Ion Deluge turns all Normal type moves into Electric type. Thus Return shall give you a beastly 153 base power move with STAB.)-Giga Impact(Same reason as Return, but with greater power. Some don’t like this move, they say since it takes the next turn to recharge, it’s like a 75 damage move. That’s like saying that a woman can give birth to a child in nine months, so nine women together can give birth to a baby in one month.)-Coil(To up its Attack and Defence, accuracy doesn’t have a big role here. You may replace this one if needed though.)

Behold at my mighty Shibirudon… I mean Eelektross!

Eelektross @ Shell BellAbility:LevitateEVs:64 HP / 252 Atk / 64 Def / 64 SpD / 64 SpeBrave Nature- Spark / Wild Charge- Strength / Crush Claw- Crunch- Ion Deluge / Coil

Strengthin a competitive moveset? Yes!Ion Delugeturns it into a powerful STAB move, and it does the same withCrush Claw,but it also lowers the opponent’s Defense! For a fixed STAB move,Sparkcan paralyze, however,Wild Chargehas greater power, but it only has a 90 accuracy, and you also get recoil damage, so decide this on your own.Crunchis for the case if you encounter a Ground type Pokémon to have an at least neutrally damaging move against them, andCoilif you prefer stat boosts. I think it’s the best choice if you focus on to deal as much damage in as you can recklessly, chooseWild Charge,Crush ClawandCoil,but if want to annoy your opponent a little bit, chooseSpark,StrengthandIon Deluge.

Eelektross (M) @ LeftoversAbility: LevitateEVs: 252 Atk / 252 Def or 252 Atk / 252 SpDCareful Nature- Coil / Spark- Dragon Claw- Brick Break- Crunch

You might wonder why I didn’t put many powerful moves with STAB. Well, my reason for that is because most Electric type moves that Eelektross learns are special, which is not good for this moveset (except for Wild Charge with recoil)

If you put this moveset on themove set calculatoryou will find out that there is no exception to those not very effective typing ,so this move set either deals normal damage or super effective damage.

I really like this guy

Eelektross @ LeftoversAbility: LevitateEVs: 252 HP / 252 SpD / 4 SpeCareful Nature-Coil-Wild Charge / Thunder Punch-Drain Punch-Crunch / Fire Punch / Dragon Tail / Aqua Tail

There are many movesets to Eelektross cause he has no weakness. I’ll show two:Physical moveset

Eelektross @ Shell Bell / Wide Lens / Life OrbAbility: LevitateEVs: 86 HP / 252 Atk / 86 Def / 86 SpDBrave Nature- Wild Charge / Thunder Punch- Aqua Tail / Iron Tail- Coil- Dragon Claw / Crush Claw / Crunch / Brick Break / Drain Punch / Rock Slide

Recommended item: Shell Bell(to recover the recoils) or Wide Lens( with Aqua/Iron Tail, Crush Claw, Rock Slide) or Life Orb(with Drain Punch)

Special movesetEelektross @ Life Orb / Razor ClawAbility: LevitateEVs: 86 HP / 86 Def / 252 SpA / 86 SpDQuiet Nature- Thunderbolt / Discharge- Grass Knot- Acid Spray- Flamethrower / Giga Drain / Signal Beam / Flash Cannon

Recommended item: Life Orb(with Giga Drain) or Razor Claw(for more critical)

Physical Tank EelektrossEelektross @ Flying GemAbility: LevitateEVs: 4 HP / 252 Atk / 252 DefAdamant Nature- Wild Charge- Coil- Drain Punch- Acrobatics

Coil is what makes this the tank that it is. Wild Charge is the main STAB. Drain Punch is for coverage and a form of recovery from other attacks and from recoil from Wild Charge. Acrobatics is also coverage and a way to deal massive damage to tough opponents.

Eelektross @ Scope LensAbility: LevitateEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature- U-Turn- Wild Charge- Aqua Tail- Rock Slide

Eelektross is the only Pokemon of all that has no weaknesses making him a really strong Pokemon. Here is my moveset for my op eelektross.

Eelektross @ MagnetAbility: LevitateEVs: 4 HP / 252 Def / 252 SpABold Nature- Rain Dance- Thunder- Grass Knot- Volt Switch / U-turn

Eelektross @ LeftoversAbility:LevitateEVs: 252 Def / 252 SpD / 4 Spe-Wild Charge-Dragon Claw/Crunch-Drain Punch-Aqua Tail

This is a Physical Set, although let me explain this. After two years of training this little one to be the best (I believe) he can be, I’ve made him a very defensive Pokemon. People might be confused as to why the Evs are so Defensive. Here me out.Due to Eelektross' low speed, he needs to be able to survive to dish out damage. Whilst he won’t do as much as an Eelektross with 252 Attack and 252 Speed Evs, this one can be an annoying little critter with it’s durability/sustainability withDrain PunchandLeftovers(also covering hisWild Chargerecoil). Besides. There are very few Pokemon that move slower than Eelektross, regardless of Speed Evs.Dragon Claw:Coverage for dragons, and it’s pretty cool to be able to use a Dragon move whatever the situation. Can be switched forCrunch, which is also a great move, lowering target’s defense.Aqua Tail, This might confuse some people. ‘Huh? Really?’ There are a few things to take into account here, mainly moves such asGravity,Smack Down, or even abilities likeMold Breaker. As many people try to get rid of Eelektross' ability, Aqua Tail really catches people by surprise, covering Ground, Fire and Rock.

As a tank he is quite scary, especially when setting up with an Umbreon who baton passes 2-3 curses…He still works as a high risk/reward Pokemon with Maxed Attack and Speed Evs, but I personally, and through many tests, prefer and support Tanky/Durable Eelektross.

Have fun :D

This set takes a more wall/tank/annoyer in general set.

Eelektross @ LeftoversAbility: LevitateEVs: 252 HP / 4 Atk / 252 SpDCareful Nature- Coil- Thunder Wave- Knock Off / Wild Charge- Drain Punch

Eelektross has decent Attack and Defense, bolstered to great levels by Coil. Thunder Wave slows foes down, as Eelektross is INSANELY slow anyway. Knock Off prevents constant recovery or extra power (from the opponent, ofc) or Wild Charge is STAB. Drain Punch helps keep you alive and mitigate possible Wild Charge damage.

Ah. This literal sucker saved my keister many times.

ELO (Project Electric Light Orchestra)

Eelektross @ LeftoversAbility: LevitateEVs: 252 HP / 252 Atk / 4 SpDAdamant Nature- Coil- Wild Charge- Drain Punch- Aqua Tail

Role: Physical Sweeper (?)

Eelektross @ LeftoversAbility: LevitateEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature-Wild Charge-Coil-Aqua Tail-Dragon Claw

Gen 7 PUEelektross @ Assualt Vest / Choice SpecsAbility: LevitateEVs: 252 HP / 252 SpA / 4 SpDModest NatureIVs: 0 Atk- Thunderbolt- Giga Drain- Flamethrower- Volt Switch

Thunderbolt is STAB. Giga Drain allows you to hit ground types, and it helps you recover HP. Flamethrower is for coverage. Volt Switch is for pivoting. You can use either Assualt Vest to allow Eelektross to tank special hits better, or Choice Specs to give your attacks more power.

Eelektross, known as the greatest Weakness Policy user in the lower tiers, only rivaled by Shedinja.Eelektross @ Choice ScarfAbility: LevitateEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Thunder Punch / Wild Charge- Drain Punch / Superpower / Brick Break- U-Turn- Rock Slide

Thunder Punchis your go to STAB, whileWild Chargemay be used instead for more power, but as a result, you take recoil.Drain Punchis excellent coverage and allows you to heal off the damage you deal to the opponent, whileBrick Breakbreaks screens, andSuperpowerdeals more damage, but lowers your Attack and Defense.U-Turnis to pivot and is used over Volt Switch, as Volt Switch can’t be used to pivot against Ground types, and a special move on a physical set wouldn’t be very optimal.Rock Slideis coverage, and its flinch chance can help Eelektross survive a hit. The EV spread, nature and item are quite self-explanatory.

Eelekross @ Assault VestAbility: LevitateEVs: 252 HP / 4 Def / 252 SpAModest Nature- Thunderbolt- Volt Switch- Flamethrower- Giga Drain

Just a tanky special attacker

I am going to give a Physical and a Special variation

Physical Eelektross

Eelektross @ Assault VestAbility: LevitateEVs: 252 Atk / 252 Def / 4 SpDAdamant Nature- Wild Charge- Drain Punch- Aqua Tail- Dragon Claw / Rock Slide / U-Turn / Iron Tail / Throat Chop

Special Eelektross

Eelektross @ Assault VestAbility: LevitateEVs: 252 Def / 252 SpA / 4 SpDModest Nature- Thunderbolt- Giga Drain- Flamethrower- Flash Cannon / Dragon Pulse / Volt Switch

For the variations, you can pick which ever works best for you. They each have Ground coverage for people who forget what Eelektross’s main party trick is, and try to bring in a ground type. They also each have HP recovery. The last move is your choice of more coverage or a pivot move. If you don’t like recoil on the Physical set, use Thunder Punch or Spark. Hope you guys can have as much fun with Eelektross as I do, and pray that he is in Scarlet/Violet so I can use him in my playthrough team!

Gen 9 Monotype Assault Vest Pivot (Electric)Eelektross @ Assault VestAbility: LevitateEVs: 252 HP / 120 SpA / 136 SpDSassy Nature- Volt Switch- Giga Drain- Flamethrower- Heavy Slam

An Assault Vest pivot set. Eelektross' Levitate is useful for Electric teams to have a Ground immunity. Levitate also lets Eelektross avoid taking damage from Spikes which is nice.

Volt Switch is used as your Electric STAB, as it chips opposing Pokemon and lets you bring in a teammate. Giga Drain is coverage against Ground-types such as Gastrodon, Great Tusk and Quagsire. Giga Drain also lets you gain some HP recovery, which is nice. Flamethrower is used to deal super effective damage to Pokemon such as Scizor, Amoonguss, Gholdengo, Iron Treads, Gholdengo, and Forretress. Heavy Slam, a new move it gets in Gen 9, is used to OHKO Flutter Mane and chip Hatterene for a decent amount of damage.

252 HP EVs with 136 Special Defense EVs, a Sassy Nature, and an Assault Vest to let Eelektross have a good chance of avoiding a 2HKO from Choice Specs Moonblast Flutter Mane so you can OHKO it with Heavy Slam, as shown in these calcs:

252 SpA Choice Specs Flutter Mane Moonblast vs. 252 HP / 136+ SpD Assault Vest Eelektross: 150-177 (40.1 - 47.3%) – 44.1% chance to 2HKO after Stealth Rock

0 Atk Eelektross Heavy Slam (120 BP) vs. 0 HP / 0 Def Flutter Mane: 314-370 (125 - 147.4%) – guaranteed OHKO

The leftover EVs are used in Special Attack to help Eelektross' special moves do more damage.