What is a good moveset for Electivire?

7 minute read

If you have a good competitive moveset for Electivire,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.

Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.

Electivire Pokédex and learnsetfor reference.

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Electivire @ Life OrbAbility: Motor DriveEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Wild Charge- Brick Break- Earthquake- Ice Punch

Odd, nobody tried a SubPunch set…

Electivire (M) @ LeftoversAbility: Vital SpiritEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Thunder Punch- Ice Punch- Substitute- Focus Punch

Leftovers provides recovery. Vital Spirit prevents Electivire from sleeping on the job. Thunder Punch and Ice Punch have good coverage together. EVs give it some Speed and Attack. Substitute makes the set work. Focus Punch kills everything in its path.

Apparently I haven’t answered this yet. Shame on me. This is the Electivire I’m using at the moment, and it works wonderfully.

If you know me at all, you know this is for VGC

Citron (Electivire) @ Lum BerryAbility: Motor DriveLevel: 50EVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Wild Charge- Low Kick- Ice Punch- Rock Slide

This is my Electivire. The item, in my opinion, was the most difficult part of Electivire. I tried Choice Scarf at first, but I soon found that I needed both Ice PunchandRock Slide to handle the opposing team, so I triedLum Berry. It works like a charm, stopping Will-O-Wisp, Scald burns, and Swagger shenanigans.Motor Driveis a good ability when not running Choice Scarf, letting him absorb Thunder Wave and combat Discharge teams.Jollyand a252/252/4spread ensures maximum speed.

Wild Chargeis STAB, used to hit Suicune, Milotic, and Politoed.Ice Punchnails Landorus, Thundurus, and Salamence.Low Kickdeals with Heatran, Hydreigon, Bisharp, and a weakened Kangaskhan. Finally,Rock Slidepicks up nice flinches and checks Talonflame and Charizard.

Electivire needs alotof support. He really loves speed control like Thunder Wave and Tailwind. Also, he likes partners who either discourage Intimidators or check them outright. Wide Guard is also useful to let him avoid Earthquake.

Bzzt - Zzaat – ELECTIVIRE!

(Doubles)

Electivire (M) @ Lum BerryAbility: Motor DriveEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Wild Charge / Thunder Punch- Ice Punch- Cross Chop / Power-Up Punch / Fire Punch- Stomping Tantrum

Moves:

As said on the top in case you missed it this is DOUBLES which is why we haveStomping Tantruminstead ofEarthquake. If you want to use Earthquake bring in aFlying Typeor aLevitateUser.WIld ChargeorThunder Punchfor STAB,Ice Punchfor coverage,Cross Chopfor Rock, Steel, Ice, Normal, and Dark,Power-Up Punchfor the same coverage as Cross Chop but lower damage and the attack boost, orFire PunchFor Grass, Steel, Ice, and Bug, Personally, I’m aFire Punchkind of guy but it’s your choice. AndStomping TantrumIs for other Electric Types.

Strategy:

Depending on whether or not the opposing team pulls out a ground type your teammate, If they can learn it, should use Volt Switch or Discharge to boost Electivires’s speed. Then he can hit them with a nice, cold, super-effectiveICE PUNCH TO THE FACE!and then hit everything else like a truck! Right now I’ve been using aRotom-Frostwith Discharge as a partner to boost his speed and let him start sweeping.

Warning!Don’t use theCell Batteryon Electivire. because of Motor Drive being an ability, as well as some game mechanics, the speed boost from Motor Drive will cancel out the attack boost from the Cell Battery.

Sweeping Electivire

Electivire @ Expert Belt / Cell Battery / Life OrbAbility: Motor DriveEVs: 252 Atk / 4 Def / 252 SpeAdamant Nature / Jolly Nature- Wild Charge- Ice Punch- Earthquake- Cross Chop

I think a scarf set would work okay. But man, it’s pretty hard to think of another effective set.

Electivire @ Choice ScarfAbility: Motor DriveEVs: 4 HP / 252 Atk / 252 SpeAdamant Nature- Thunder Punch / Wild Charge- Ice Punch- Cross Chop / Brick Break- Fire Punch / Earthquake

Thunder Punch or Wild Charge is STAB. Ice Punch covers Ground, Grass, and Dragon. Everything else is just for coverage.

Gen V Set for Electabuzz

Electabuzz (M) @ EvioliteAbility: Vital SpiritEVs: 252 SAtk / 4 SpD / 252 SpeModest Nature- Discharge- Focus Blast- Psychic- Hidden Power [Ice]

Gen V

Electivire (M) @ Expert Belt / Cell BatteryAbility: Motor DriveEVs: 252 Atk / 4 SpD / 252 SpeAdamant Nature- Ice Punch- Thunder Punch- Fire Punch- Cross Chop

Doubles/Triples

Electivire @ Air Balloon / Focus SashAbility: Motor DriveEVs: 6 HP / 252 Atk / 252 SpeAdamant Nature-Thunder Punch-Ice Punch-Earthquake-Rock Slide

I use this set paired with myDouble/Triple Rotom Fto get amazing coverage.Thunder-punchisSTAB.Ice-punchiscoverage.Earthquakehits everything and iscoverage.Rock-slidehits all foes and iscoverage.

Sweeper

Electivire @ Expert Belt / Life OrbAbility: Motor DriveEVs: 4 HP / 252 Atk / 252 SpeAdamant Nature- Earthquake- Cross Chop- Ice Punch- Thunder Punch / Fire Punch

Electivire @ Life OrbAbility: Motor DriveEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Thunder Punch- Brick Break- Earthquake- Ice Punch

Mixed.Electrivire @ Life Orb / Expert BeltAbility: Motor DriveEVs: 152 Atk / 106 SpA / 252 SpeHasty Nature / Naive Nature- Thunderbolt / Wild Charge- Ice Punch- Flamethrower / Earthquake / Hidden Power [Grass]- Cross Chop / Focus Blast / Psychic

People often forget that electivire can go mixed, as he has a very usable special attack stat and a tremendous movepool to back it. The psuedo BoltBeam combo is an automatic entry. The final two moveslots are for two of his many coverage moves. The fighting type moves just provide good coverage in general. Flamethrower is good for steel types, while earthquake does that while also hitting opposing electric types. Hp grass is for the ground types neutral to ice punch. Psychic is for the commonly used fighting types. There are many more viable move options in addition to these. Have fun

Gen 6

Role: Physical Sweeper

Electivire @ Muscle Band / LeftoversAbility: Motor DriveEVs: 6 HP / 252 Atk / 252 SpeJolly Nature- Thunder Punch / Wild Charge- Ice Punch- Power-Up Punch / Cross Chop / Brick Break- Earthquake

Electivire @ Expert BeltAbility: Motor DriveEVs: 4 HP / 252 Atk / 252 SpeAdamant Nature- Earthquake- Thunder Punch- Brick Break- Fire Punch / Ice Punch

Earthquake-Powerful coverage, hits multiple foes

Thunder Punch- Powerful, STAB, no recoil damage unlike Wild Charge

Brick Break- Another good solid coverage move, breaks down any walls set up by foes (risks)

Fire Punch/Ice Punch- Either one for another good coverage, Expert Belt helps boost Super Effective hits

This set makes use of the extremely high base Attack of 123, decent Speed and HP, and an Expert Belt helps ensure the Super Effective moves get an added boost. Probably not a sweeper yet has the ability to reduce the need to predict that first sent out Pokemon.

Electivire @ Choice SpecsAbility: Motor DriveEVs: 4 HP / 252 SpA / 252 SpeJolly Nature- Thunder Punch- Ice Punch- Cross Chop- Protect / Earthquake

MLG (Electivire)@ Expert BeltAbility: Motor DriveEVs: 116 HP / 52 Atk / 84 Def / 4 SpA / 252 SpeAdamant Nature- Discharge / Thunder Punch- Flamethrower- Ice Punch- Cross Chop / [filler]

Electrivire is not the strongest or the fastest, but he is good with all kinds of the Shenanigan’s eg. Screens, trick room,stealth rock. ectElectrivire synergises well with them all. Electrivire’s main asset is his (Versatility) that he brings to any and every team. V-Good in a 3v3 format

Movepool/Substitute,EQ,Thunder,Focus Blast,Irontail,Rock Tomb,Psychic,Rock Slide,V-switchThunderPunch,Quick Attack,Low kickPara-Flinch-T-wave or Discharge, Rolling KickAvoid less useful Moves- Wild Charge, Fire Punch, Hammer Arm, Thunderbolt, T-waveBecause there often detrimental in comparison to having the other move’sLive outrage and non-stab EQ’s. 1 or 2 hit KO all kinds of main threatsLight screen is a good option to get a Motor Drive from a volt switch Rotom-WOutspeed a Jolly Gyarados. 4 SpA for 87% 1 hit ko Scizor. HP/Def makes a 50% 1 hit ko from choice band flare blitz Talonflame lvl 50.

Electivire @ Choice BandAbility: Motor DriveEVs: 252 Atk / 6 SpD / 252 Spe- Fire punch- Ice punch- Thunder Punch- Cross Chop

You will love it!

Electivire @ Life OrbAbility: Motor DriveEVs: 252 Atk / 4 SpA / 252 SpeNaive Nature- Wild Charge- Cross Chop- Ice Punch- Hidden Power {Grass}

Goodluck!

Ok, who said special electivire doesn’t works?

Electivire @ Focus SashAbility: Motor DriveEVs: 252 SpA / 4 SpD / 252 SpeModest NatureIVs: 0 Atk- Thunderbolt- Volt Switch- Flamethrower- Psychic

Hope it worked :3

Electivire @ Muscle Band / Cell BatteryAbility: Motor DriveEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Thunder Punch- Ice Punch- Earthquake / Meditate- Magnet Rise

-Thunder Punch, STAB-Ice Punch, for Ground types-Earthquake/Meditate, Earthquake for coverage, Meditate for Attack setup-Magnet Rise, cover Ground weakness for a couple turns

Muscle Band boosts all of his attacks by 10%

Cell Battery is only viable against Pokemon with Mold Breaker when his ability is Motor Drive, will get an Attack boost instead of Speed boost, also viable if you’d prefer to use Vital Spirit ability