What is a good moveset for Hawlucha?
If you have a good competitive moveset for Hawlucha,post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Hawlucha Pokédex and learnsetfor reference.
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Hawlucha @ Power HerbAbility: UnburdenEV’s: 252 Att/252 Spe/4 DefNature: Adamant/JollyMoves:- Hone Claws- Sky Attack- Hi Jump Kick- Stone Edge
I think the point of this moveset is pretty obvious. Get the chance to use Hone Claws, and then sweep. Hone Claws raises Attack and Accuracy, which is particularly useful for not missing your Hi Jump Kick’s. But all these moves have less than 100 accuracy, so it is good for all of them. Sky Attack is executed in one turn with the Power Herb, which will also boost its Speed when it is used, thanks to Unburden. Hi Jump Kick is its other STAB move, and a very powerful one at that. Stone Edge is coverage, although can be changed if you are concerned about fighting a particular type.
Gen 5
Hawlucha @ Flying GemAbility: UnburdenEVs: 252 Atk / 4 Def / 252 SpdJolly Nature / Adamant Nature- Acrobatics- High Jump Kick- Swords Dance- Encore
Fighting/Flying is such good STAB, and Acrobatics and High Jump Kick hit with so much base power, that I would argue you do not need other coverage moves. Stone Edge can of course be useful in dealing with Zapdos, but I’d prefer the utility offered by Encore. You Encore a Pokemon when they use a stat boosting move or what not, then use the free turn you get in order to use Swords Dance, which is sort of required in order to actually do effective neutral damage with Hawlucha.
Hawlucha @ Power HerbAbility: UnburdenEV Spread: 252Att/252Spe/4HP or DefNature: AdamantMoves:-Sky Attack-Acrobatics-High Jump Kick-Stone Edge/Hone Claws
I don’t exactly get why everyone prefers the Flying Gem. If I did the math correctly, Sky Attack does more damage that Acro + Gem (since at that point you’re still holding the item). It’s all about personal preference, really (if you think Sky Attack is a waste of a slot). Obviously Acrobatics is for ridiculous damage after using the herb, and High Jump Kick is for a fighting stab and Stone Edge is for coverage. Hone Claws is also an option if you’re not willing to work with a 90% accuracy on Sky Attack/HJK.
I had expected to see a fling/acro set:
Hawlucha @ Poison Barb/Iron BallAbility: UnburdenEVs: 252 Attack, 252 Speed, 4 HPNature: Adamant
FlingAcrobaticsFlying PressHigh Jump Kick/Brick Break
Fling is used, poisoning the target if holding poison barb, or doing 130 base damage with the iron ball. Poison barb fling is 70 base damage. Then unburden activates, and acrobatics' power goes crazy. Flying press for it’s uniqueness. High Jump Kick for power, or Brick Break for accuracy and screen removals. This combo is dangerous, no doubt. Be careful with iron ball, as Hawlucha loses ground immunity and speed while holding it.
Hawlucha (M) @ Life OrbAbility: LimberEVs: 252 Spd / 4 HP / 252 AtkJolly Nature- Flying Press- U-turn- Detect- Encore
Anti-lead Hawlucha.
Limber to prevent Thunder Wave from doing anything. EVs and nature highlight speed, which is what this set revolves around. Life Orb gives that kick of damage, and can confuse the other player into thinking this set is purely offensive.
Detect + Encore to break Stealth Rockers. U-Turn for when Encore is going to be predicted. Encore is good for switching in to a Ground-type attack too.Flying Press for coverage and best STAB move for both Flying and Fighting. Works as a last minute sweeper to let him die when you don’t need him.
Fast Bulky Support
Hawlucha @ Sitrus BerryAbility: UnburdenEVs: 248 HP / 8 Atk / 252 SpdJolly Nature- Baton Pass- Bulk Up- Acrobatics- High Jump Kick
Nature and EVs highlight speed and HP, with the rest in attack. This set really revolves around using Bulk Up then either cleaning away threats or Baton Passing to someone else. When the Sitrus is activated, so is Unburden, so staying in after you’ve restored HP is a good idea.
Acrobatics and High Jump Kick are the only attacking moves, because this set is primarily for setup only. Acrobatics becomes great with the Unburden boost, since it’s double power and Hawlucha is double speed. If High Jump Kick misses, the Sitrus Berry and Unburden are activated, which is awesome.
Hawlucha @ Power HerbAbility: UnburdenEVs: 252 Att/252 Spe/4 HPNature: Jolly/Adamant
-Sky Attack-Stone Edge-Acrobatics-Flying Press/Hi Jump Kick
In my opinion, Hawlucha is not bulky enough to take advantage of Swords Dance. However, this set is just as good.
Hawlucha @ Focus SashAbility: UnburdenEVs: 252 Att/252 Spe/4 HPNature: Jolly
-Swords Dance-Stone Edge/Rock Slide-Acrobatics-Flying Press
Hi Jump Kick is a bit too risky on this set; also Flying Press is super effective against five types.Same basic strategy, more attack power. If only Hawlucha got a good priority move…
Hawlucha @ Power HerbAbility: UnburdenEV’s 252 Att/ 252 Spe/ 4 DefNature: Adamant/ JollyMoves:- Flying Press- Sky Attack- Stone Edge- U-Turn
The point of this moveset is basically to destroy everything with Flying Press and Stone Edge until you get to their last Pokèmon, which you use Sky Attack on. Now you’re probably thinking, “But what about Rock and Steel types?” That’s why I have U-Turn. Just switch out to Aegislash or Tyrantrum and use Sacred Sword or Earthquake. That’s just how I use that moveset though.
I can’t believe no one’s posted this setHawlucha@Power HerbTrait:unburdenEVs:252 Spd, 252 Atk, 4 HP-Sp.A +Spd
-Sky Attack-Acrobatics-High Jump Kick-Roost
I know most prefer Flying Gem, but you do more damage with Sky Attack and Acrobatics, than with one powered Sky Attack. First use Sky Attack, this will use Power Herb and double Acrobatics and activate Unburden. Then use High Jump Kickor Acrobatics. When he gets low, use Roost.
Speedy Physical AttackerHawlucha@Wide Lens/Flying Gem/Focus SashAbility: UnburdenEV’s: 252 Att/252 Spe/4 DefNature: Adamant/Jolly (Atk up, Sp. atk down/Spe up, Sp. Atk down)
-Hone Claws (Accuracy and Attack)-Hi Jump Kick (Helped with hone claws, STAB)-Flying Press/Acrobatics (STAB)-Iron Head/Steel Wing (Covers Ice and Fairy Weaknesses)
I like this moveset, and you can tweak at your will. Hope it helps you :)
THERE IS NO FLYING GEM IN GEN VI.
Hawlucha @ Power HerbAbility: UnburdenEVs: 252 HP / 252 Atk / 4 SpDAdamant Nature
Dig activates the Power Herb, therefore activating Unburden and making it faster than any unboosted Pokémon in the game (without any EVs or nature). It will not make Hawlucha vulnerable to Ground-type attacks like Earthquake, so using it without the Power Herb is essentially a non-priority but very fast Protect, followed by the attack. It also covers Hawlucha’s Electric weakness.
Acrobatics, as on every single other set here, makes use of the now-empty item slot to get a 110 base power STAB Flying-type move, with 100% accuracy.
Rock Slide covers weakness to Ice-types and Flying-types, and hits both opponents in doubles.
Drain Punch is for STAB recovery, and also hits Ice-types. Iron Head covers Ice- and Fairy-types. X-Scissor covers Psychic-types. You can also use U-turn here, but be aware that once you switch out, your Speed boost from Unburden is gone forever. I recommend Drain Punch here.
Hawlucha@Focus SashAbility:UnburdenEV’s :4 HP/252 Atk/252 SpeNature:AdamantMoves:-Acrobatics-High Jump Kick-Stone Edge/ Poison Jab-Bulk Up/ Hone Claws/ Swords Dance
-Unburden: After using HJK, Hawlucha’s whoopin' 118 speedDOUBLES, allowing it to outspeed,EVERYsingle, unboosted poké in the entire game.-EV spread: 4 HP gives Hawlucha an odd HP number, allowing it to switch into Stealth Rock more times. Max Attack and Speed allow it to use it’s most worthwhile stats to be a good fast, physical sweeper.-Focus Sash: Allows Hawlucha to boost at least once, while activating Unburden.Moves:-Acrobatics: After using the Focus Sash Acrobatics reaches a whoopin' BP of 165.-HJK: Good Power, STAB, takes advantage of Hone Claws-Stone Edge/ Poison Jab: Coverage/ Hits fairies super effectively-Bulk Up/ Hone Claws/ Swords Dance: Boosts Attack+Defense/ Attack+Accuracy/ Attack+Attack
Hawlucha (M) @ King’s RockAbility: UnburdenEVs: 12 HP / 244 Atk / 252 SpeJolly Nature- Fling- Swords Dance- Acrobatics- High Jump Kick
Use Fling to flinch your opponent and lose you’re item. Then immediately Swords Dance and hope to God you don’t get OHKO’d. Then wreck anything.
Hawlucha@ power herbAbility UnburdenEvs attack 252/ defense 252/ speed 4Nature AdamantMovesSky attack: to activate ability unburdenHigh jump kick: stab and good damage(but witha risk of hitting yourself)Stone edge: stabAcrobatics: doubles the attack after you use sky attack
Hawlucha@Sitrus BerryNature: Adamant(+Atk -Sp.Atk)/ Jolly (+Spd -Sp.Atk)EVs: 252 Atk/252 Sp.Def/ 4 SpdTrait:UnburdenMoves:
Flying Press/ High Jump KickFire Punch/Thunder PunchSwords Dance/Hone ClawsAcrobatics/Stone Edge/Rock Slide/Subsitute/Iron Head
Flying Press or High Jump Kick is Great STABFire Punch is good coverageThunder Punch is also good coverageSwords dance or hone claws is good setupSo basically you want to setup first with that swords dance, it your running substitute then substitute first because then your getting off a free swords dance, If your running High Jump Kick then you might wanna have Hone Claws if your not comfortable with that 90% accuracy, Flying Press got a huge buff so now it’s base powers is 100, You could put really whatever you want in the last slot, but the swords dance is crucial for a sweep with that unburden ability.
Hawlucha @ Sitrus BerryAbility: UnburdenEVs: 252 atk/252 spe/4 HPNature: Adamant (+Atk and -SpA)Moveset:Swords Dance: To sweepDrain Punch: Gain extra HP, along with the Sitrus Berry. The only problem with this is that it will be harder to get down to 1/2 HP to activate the Sitrus Berry and the Unburden, so another fighting type move like Brick Break works.Acrobatics: Double power after getting down to 1/2 HP and activating the Sitrus Berry.Iron Head: My personal choice is Iron Head because of the flinch chance and to counter Fairy types. Another move besides Iron Head would work here, too.
The Senhorolho Hawlucha (senhorolho is my nickname for games)
Hawlucha@Power Herb (boosts sky attack and also unburden. acrobatics too)
Trait: Unburen (obviously)4hp, 252 atk, 252 speJolly nature (+spe-spa)
Moves:Power-up-Punch (60 base power move due to stab which raises attack, doesn’t looks like good but is awesome, believe on me!)Sky Attack (boosted by the power herb, plus hone claws for accuracy increase.)Acrobatics (after the sky attack use you still have a strong flying type move)Hone Claws (raises the accuracy of sky attack, making sure it wont miss, plus attack increase for sky attack and acrobatics. power up punch won’t refuse this too)
No Hi Jump Kick and still a great sweeper.
Who said an OU Pokémon can’t run with the top tiers?
AG/Uber Hawlucha!
Hawlucha @ Power HerbAbility: UnburdenEVs: 252 Atk / 4 SpD / 252 SpeAdamant Nature- Sky Attack- Flying Press/Poison Jab- Acrobatics- Encore
This thing is a bloody murderer. Sky Attack + Unburden + Power Herb is a common way of saying “Your Darkrai is dead, whoops!” and Acrobatics works quite well as a 110 power move on a Pokémon under the effect of Unburden. Now, why Flying Press? That’s exactly why. Nobody uses Flying Press, no one will expect it. It is a dual type that no one even remembers it exists with a power level that isn’t really that bad. Encore is quite situational, but pull it off and watch your opponent quickly perish. And of course, Poison Jab is just for coverage. It might be preferable because without it, you only have two types you can use. However, those two types are STAB.
Thanks to SS, this bad boy is even more dangerous than before.
Ability: UnburdenNature: Adamant (Jolly works too but he needs attack more)EVs: 252 Atk, 252 Spe, 4 HpItem: White HerbMoves:Close Combat: STAB and will activate White Herb to activate UnburdenBrave Bird: STABSwords Dance: Buff when an opponent switchesRoost: Longevity.
Besides the Aegislash line, Zapdos, and Fan-Rotom (the latter two I don’t think are even in SS), STABs do at least neutral damage to everything. Only down side is, being forced to switch will mean permanently losing the speed boost from Unburden. Otherwise, use Swords Dance on a forced switch then use CC when possible to enjoy a brutally fast and hard hitting Pokemon.