What is a good moveset for Mimikyu?

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If you have a good competitive moveset for Mimikyu,post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.

Mimikyu Pokédex and learnsetfor reference.

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Mimikyu@ Red CardType : Ghost / FairyAbility : DisguiseNature : Brave ( Atk+ Spe- ) / Jolly ( Spe+ Spa- )EVs : 252 Atk / 148 Def / 108 SpD

You actually need Brave nature to activate Red Card at the very start while dealing with faster attackers, or you could get Jolly nature to use Swords Dance at the first turn while dealing with slower attackers. Red Card can deal with sweepers, switching them out so that you could use Swords Dance without the opponent attacking. With Disguise, you are free to use Swords Dance once or even twice. After your Disguise is broke, you can start to sweep with priority move Shadow Sneak. Play Rough for STAB and Wood Hammer for more coverage.

This is for 1v1:

Mimikyu @ Aguav BerryAbility: DisguiseEVs: 244 HP / 12 Atk / 252 SpeJolly Nature- Curse- Substitute- Protect- Play Rough

(hopefully you’re faster) Basically, first turn it uses curse, and cuts you down to 50%. then the opponent attacks or uses stat boosting move. Attacking breaks disguise. Then use substitute, bringing you down to 25% health, which will make you eat your berry, healing back to 75% health. opponent attacks, and your substitute breaks, or holds. Then spam substitute, and in a few turns, you opponent is dead from curse. You can also stall with protect, or attack w/ Play Rough.

MimikyuItem: Fairium Z/Life Orb/Ghostium ZNature: Jolly/AdamantAbility: DisquiseEV Spread: 252 Attack/252 Speed/6 HP-Swords Dance- Play Rough-Shadow Claw-Shadow Sneak

Swords Dance will be be to boost your Attack until your disquise is lost (You don’t stop boosting till its lost). Play Rough and Shadow Claw are your main means of damage, plus STAB bonus. Shadow Sneak is to make sure you hit before your opponent does. You can run a Life Orb to boost your damage out-put even more, or Fairium Z or Ghostium Z if you wish to have a Z-Move to remove major threats quickly.

Mimikyu @ Life OrbAbility: DisguiseJolly NatureEVs: 252 Atk / 4 SpD / 252 Spe

Set-up Mimikyu is so predictable, everyone is just gonna use taunt on you, little did they know those fools have wasted a turn and have wasted their lives.

So I think that Trick Room is great, as it makes Mimikyu eliminate fast sweepers. Play Rough and Shadow Claw are all STAB moves which are mostly chosen. Swords Dance with Disguise is a great combination so it can make it more powerful, but Dragapult with Infiltrator is all it takes to OHKO this Mimikyu. Shadow Sneak would be good to go first when your opponent has little HP left, plus Shadow Sneak has STAB, so it many people chose this. Destiny Bond, well, I wouldn’t say this move is a waste of space in your moveset, but, if you utilize it correctly you might be able to work out a strategy with it, which few people succeeded to do. Drain Punch is, well, you know what, lets just say it only gives Mimikyu back its HP, though I would recommend using Play Rough and Shadow Claw over Drain Punch. Other moves are well, utilized by their own strategy.

All in all, I would have a Mimikyu with this moveset:

Mimikyu@LeftoversAbility: DisguiseNature: AdamantEV: 252 HP/252 Def/4 SpD-Play Rough-Rest-Sleep Talk-Substitute

Play Rough-STAB move with a powerful 90 BP.Rest-RecoverSleep Talk-Use moves while asleepSubstitute-Use Substitute for your free Substitute (Disguise)

252 HP is so Mimikyu can use Substitute more often.

This is just my opinion-you still can make a lot of changes in it, so no need to try criticizing my moveset, since you still can make your own moveset which is probably better than mine, because mine’s I got it from Pikalytics.

Hope you find this helpful :).

Well, time to make a set for the third most popular pokémon nowdaysMimikyu @ Life OrbAbility: DisguiseEVs: 252 Atk/ 4 SpD / 252 SpeAdamant Nature- Swords Dance- Shadow Claw- Play Rough- Drain PunchGet freeSwords Dance(s)Behind the disguise, just be careful with Mold BreakersOnce the “Setuping” is done,Attack.Shadow ClawandPlay Roughare it’s STAB moves, whileDrain Punchis coverage against mostSteeltypes

Role: SweeperItem: Normalium Z/ghostium Z/ Fairium ZNature: JollyEV’s: 252 atk, 252 spe, 4 hpMoves:splash/swords dancePlay roughShadow ClawShadow Sneak

Normalium Z is for splash, and ghost/ fairy Z is for play rough or shadow claw.

Here is my moveset for Mimikyu:

Pokemon: MimikyuItem: Mimikium ZAbility: DisguiseEVs: 252 Atk/4 Def/252 SpeAdamant Nature

Swords Dance doubles Mimikyu’s attack, and thanks to Disguise, is safe while doing so. Play Rough is great STAB, and allows Mimikyu to use Let’s Snuggle Forever, a move that dents anything that doesn’t resist it. Shadow Claw is for ghost type STAB. Shadow Sneak is for priority, but Drain Punch can be used for coverage and some recovery.

The EVs given are to maximize Mimikyu’s sweeping ability. Disguise is to be unharmed during the setup turn. Mimikium Z is essential, turning Play Rough into Let’s Snuggle Forever. Finally, an adamant nature allows Mimikyu to hit as hard as possible.

Counters:

Lunala: Outspeeds Mimikyu and breaks through disguise with a super effective STAB Moongeist Beam. However, does not like switching into a 2+ Shadow Claw.

Mold Breaker: Disguise is useless.

Toxapex: Can’t be OHKOed by Mimikyu, and eliminates Swords Dance boosts with Haze.

Let me know if I missed anything.

This Mimikyu is a beast that your opponent should fear!

Gen 9 Doubles UUMimikyu @ Mental HerbAbility: DisguiseTera Type: WaterEVs: 248 HP / 252 Atk / 8 DefBrave NatureIVs: 0 Spe- Trick Room- Will-O-Wisp- Play Rough- Shadow Sneak

Thanks to it’s great ability in Disguise and an immunity to Fake Out, Mimikyu is currently one of the most reliable Trick Room setters in the format, and is a great fit for Semi-Room and Full-Room teams. Trick Room is excellent speed control in doubles, turning the tables against faster teams. Will-O-Wisp lets Mimikyu spread burns, crippling physical attckers. Play Rough is Fairy STAB, capable of OHKOing Gallade, Meowscarada and Breloom (assuming the latter two are not holding a Focus Sash). Shadow Sneak is priority STAB, finishing off fast opponents both in and outside of Trick Room.

Mental Herb allows Mimikyu to ignore Taunt once. With the combination of Mental Herb and Disguise, it is very hard to knock out Mimikyu before it can set up Trick Room early game (especially when it’s paired with a Fake Out user such as Hariyama, another excellent Pokémon on Trick Room teams). Tera Water allows Mimikyu to survive Scizor’s Bullet Punch or Tinkaton’s Gigaton Hammer in a pinch.

Mimikyu @ Pixie Plate / Ghost GemAbility: DisguiseEV’s: 252 HP / 252 Sp. Atk / 6 Spd.Nature: Lax (+Def. -Sp. Def)

Shadow Claw (STAB, High critical hit ratio.)

Destiny Bond (Good for dealing with Metagross-Mega.)

Play Rough (STAB, Very powerful move)

Ghost/Fairy is very good typing! It can counter Dragon, Ghost , psychic, Fighting, and Dark-types! Wow!Don’t judge that Mimikyu only has 1 resistance. Plus, what makes it annoying is that its ability. Disguise makes it so mimikyu has no effect on a move once it enters battle, then, disguise pops. The rest of turns can hit mimikyu.

Mimikyu @ Life Orb / Lum Berry / Focus SashAbility: DisguiseNature: JollyEVs: 4 SDef / 252 Atk / 252 Spe

Mimikyu:Item: Big Root (you’ll see why) or Focus Sash or LeftoversNature: Jolly (+Speed - Sp. Atk)EVs: 252 Attack, 252 Speed, 6 HP

Moves:Shadow Claw (STAB, best physical ghost move for Mimikyu, great damage)Leech Life (This + Big Root gives a TON of healing, 65% of damage done, and is fantastic for when something break your disguise but just doesn’t kill you)Play Rough (STAB, great damage)Swords Dance (Disguise + this = free attack boost, making all of its moves incredibly viable)

The reason I do Speed and Attack over HP even though I run Big Root is so it can outspeed to get the healing, and when it heals it heals a large portion of its health. Or you can run Sash if you feel that’s too gimmicky and want to ensure survival, or even maybe leftovers if you like the idea of healing, just not relying on Leech Life because Mimikyu is somewhat bulky.

Mimikyu@Focus SashAbility: DisguiseNature: HastyEvs: 252 Atk/ 252 Speed

Though this set seems a little weird, it’s fairly evil. My mimikyu actually has zero ivs in physical defense. I mainly use her to take down physical attackers. The goal in this is to make sure that if hit with a physical attacker, it goes down in one hit, activating the focus sash and allowing it to use pain split. If that doesn’t work, it should be able to attack well enough to take out most opponents, especially with swords dance.I know it’s weird but it’s saved my life before. :P

Mimikyu@ Leftovers/Big RootAbility: DisguiseEv’s: 252 SpD / 126 Hp / 126 Atk / 4 DefCareful Nature (+SpD, -SpA)

Explanation: This Mimikyu set is suppose to be a Bulky Staller set. Item of choice is Leftovers to gain a little Hp every turn or Big Root to get more Hp back from Leech Life. Bulk up Raises Mimikyu’s Attack and Defense by One Stage. Leech Life is used for healing. Will-O-Wisp burns your foe and lowers their Attack making Mimikyu even Bulkier. Shadow Claw is Ghost type STAB or Play Rough is Fairy type STAB.

This is my first moveset. Criticism is accepted and appreciated.Mimikyu@ Shell BellAbility: Disguise (duh)Adamant nature (+atk -spatk)EVs: 252 atk, 252 sp. def, 4 hpMoves:Bulk upShadow Claw/SneakPlay roughWood Hammer (it’s in the actual learnset of mimikyu, no joke)/Steel Coverage?

Explanation:Bulk Up is the basis of the whole build. You get at least one for free, so use it as much as possible to make you bulkier and more deadly. Shadow claw is for ghost types, (also STAB) same with shadow sneak, but if you take shadow sneak, you want to lay down a few more bulk ups. Play rough is STAB, fairy type for great coverage. Wood Hammer is a great move, but you need shell bell to help negate the absolutely atrocious recoil.Countered by:Crobat, Dugtrio, Excadrill, Magnezone, Gengar, Sableye

Swords and Sneak Dancing MimikyuMimikyu @ Sitrus BerryAbility: DisguiseEVs: 200 Atk, 252 Spe, 56 HPNature: Jolly

This set is weird, but it works.First set up a substitute. then use swords dance a couple times(Recommended 2). if you are running low Sitrus Berry Help you out. Then shadow sneak /play rough, Since swords dance are setted up, shadow sneak will deal a lot too.

Mimikyu @ Normalium Z

Nature: Adamant (+Atk, -SAtk)Ability: DisguiseEVs: 252 Atk / 252 Spd / 4 SDef

Shadow Sneak and Play Rough are STAB (and Shadow Sneak has priority). Shadow Claw offers more power and a higher critical hit ratio than Shadow Sneak, but doesn’t have priority. Z-Splash is for boosting Attack, and Leech Life is for coverage and healing. Wood Hammer is for coverage and is far more powerful than Leech Life, but causes the user to recieve recoil damage.

Support Build MimikyuMimikyu @ Light Clay / Iapapa BerryAbility: DisguiseEVs: 128 HP / 252 Def / 128 SpDImpish Nature- Light Screen- Bulk Up- Play Rough / Shadow Claw / Leech Life- Trick Room / Will-O-Wisp / Reflect

The idea is that the little guy leads. With the EV spread, both of his defences round up around the same area, which allows it to tank on either side, setting Light Screen for itself (and teammates) if it’s against a special attacker, or beginning to bulk up if it’s a physical attacker. Bulk Up also utilizes the little guy’s decent attack. Play Rough is for STAB and also for if you fear more physical attackers. (As it has a chance to lower attack) Shadow Claw is for if you want raw damage and to abuse Bulk Up. Leech Life is for regen, if you wanna be more tanky.

Don’t take Will-O-Wisp or Reflect if you take Play Rough, since you’re already covering for pysical. (Unless you wanna be dual Screener.) Also, I thought Trick Room was a good move to further Mimikyu’s support. If you take Shadow Claw, either three moves can work for last slot. Same goes for Leech Life, but I don’t recommend Trick Room if you do take Leech Life.

Anyway, what do you guys think?

Special Mimikyu

Mimikyu @ Choice SpecsAbility: DisguiseEVs: 4 HP / 252 SpA / 252 SpeTimid Nature (+Spe, -Atk)- Shadow Ball- Dazzling Gleam- Psychic / Giga Drain / Hidden Power [Fire]- Thunderbolt

Choice Specs boost your Special Attack. Shadow Ball and Dazzling Gleam are STAB. Psychic, Giga Drain, HP Fire, and Thunderbolt are coverage. Psychic only hits Poison-types and a few specific Pokémon for extra damage, so Giga Drain or HP Fire can be used to have more overall coverage.

MimikyuEVs: 252 Speed, 252 Attack/DefenseNature: JollyItem: Focus Sash/Leftovers

Moves:SwaggerPsych UpPlay RoughShadow Claw/Leech Life/Will-O-Wisp

How this works is you use Swagger first turn and hopefully outspeed the opponent, which is why you need max speed investment. Swagger would’ve confused the opponents and raised their attack. Now use Psych Up to copy the opponent’s raised attack. Now, you can use Will-O-Wisp to burn them so the boost is no longer dangerous or just attack using the moves above. Focus Sash is recommended over Leftovers for extra longevity but leftovers may be useful paired with Leech Life. This set is incredibly unpredictable and you can easily take your opponent by surprise, but it is based a little on luck because of hitting through confusion, but that’s why I recommend using the Focus Sash for more turns to attack.