What is a good moveset for Pangoro?

7 minute read

If you have a good competitive moveset for Pangoro,post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.

Pangoro Pokedex and learnsetfor reference.

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Pangoro @ LeftoversAbility: Mold Breaker/ScrappyEVs: 252 Atk / 252 HP / 4 SpdAdamant Nature- Storm Throw- Crunch- Poison Jab- Taunt/Parting Shot

Storm Throw is just a beast move, basically a base 120 power STAB attack that ignores stat boosts. Crunch is also STAB, used over Payback to do more damage to slower stuff such as Slowking. Poison Jab is to get a Super Effective hit off on Fairies, which are able to resist Fighting/Dark. Taunt is to prevent slower Pokemon from getting off a status move, such as Toxic or Will-o-wisp. Parting Shot can be used though to make Pangoro a great pivot though, as not only is it slow enough to allow you to bring in something safely, you make the switch-in even safer by reducing the offenses of the foe.

EVs provide bulk and power. There is nothing really outside of other Pangoro that I feel the need to add Speed EVs for. You can move the 4 Speed EVs to Defense if you want, I just do it for the speed creep. Leftovers is used to help out with the bulky aspect of it.

Both Mold Breaker and Scrappy have very limited uses. I think Mold Breaker does have more use. It can:

-Lower the defenses of a Mandibuzz who switches in on Crunch, making it easier to KO with Storm Throw. Same applies with Metang, Klinklang, and maybe even Carbink if it runs Clear Body.-Taunt a Natu and make it so you can guarantee the Taunt on a Wonder Skin Venomoth (who I expect to see at least tested again in RU).-Crit a Drapion with Battle Armor, meaning Storm Throw actually works on it.-Break through Sturdy.

Scrappy has its use in allowing Storm Throw to just break Spiritomb though, while also making it so that the foe has more difficulty with switching in Ghost types in order to pivot.

Pangoro @ Choice ScarfAbility: Mold BreakerEVs: 252 Atk, 252 Speed, 4 HPNature: Jolly-Earthquake-Crunch-Sky Uppercut/ Brick Break-Stone Edge/ Poison Jab

Why doesn’t it get Guts? Then it could be like Conkeldurr. But no. Instead it’s more like Emboar; nearly the same attack, slightly lower HP & speed but slightly better defences. So one solution is to slap a scarf on it which most people might not expect, and go for broke.

Earthquake & Mold Breaker go hand in hand; no Rotom form (EDIT: except Rotom-S [credit trachy]) will be safe. Crunch STAB, what else can I say. Sky Uppercut for slightly more power, or Brick Break for accuracy and the bonus of getting rid of screens; shame that Hammer Arm is its most powerful Fighting STAB because of the speed reduction. Stone Edge or Poison Jab for either the Flying coverage or Fairy coverage. Fairy coverage might be more pressing because of the double weakness.

If Pangoro gets Drain Punch via breeding, it could run a bulky set more successfully. Conkeldurr outclasses it as a bulky Fighting type because of Mach Punch and Drain Punch though.

Pangoro @ Chesto BerryAbility: Mold BreakerEVS: 252 Atk, 252 Hp, 4 DefNature: Brave-Power-up Punch-Payback-Sleep Talk-RestEasy to use but slightly hard to master the timing. Power up punch to boost atk + STAB, Payback for STAB to make up for low speed, Rest to heal in a pinch and since he’s naturally bulky, not easy to take down, And finally Sleep talk to keep going after he gets to the second rest. Only drawback would be using rest while already sleepy. Made with fighting all around, only thing not prepared for would be for Fairy and Poison/Dark (Drapion), Power-up Punch boost it to take down Tanks fast. and Payback to Hit those Sweepers. Have Fun.

Pangoro @ Life OrbAbility: Iron FistEVs: 252 HP / 252 Atk / 4 SpDNature: Adamant-Swords Dance-Bullet Punch-Drain Punch-Crunch

my moveset in Pokemon Showdown ❤username in showdown: ugly adsasadad

Pangoro @ Choice Band:Trait: Mold BreakerEV: 252 ATK / 252 HP / 4 Sp.DefBrave NatureIVs: 0 Speed

Scrafty > Pangoro. As simple as that.

Hammer Armis STAB and profits of the speed loss to make Pangoro more dangerous in Trick Room. Its 150 STABbed power is great to use, but it is a bit inaccurate, at 90 accuracy, the same as Hydro Pump.

Crunchis STAB. Nuff' said. It has 120 Power / 100 Accuracy, and reduces the defense stat.

Earthquakewill kic…. everything on its way with Mold Breaker so … Fu.. y.. Magnezone.

Pangoro @ Leftovers:Trait: Mold BreakerEV: 252 HP / 252 Sp.Def / 4 AtkCareful Nature

I like this set better than the first. As boss trachy and the guidelines said, I will separe every of my movesets, and today, I’m full of movesets idea.

Bulk Upis the main part of the strategy. I maximized the Sp.Def so that Bulk Up cares about the Atk and the Def, and HP was also maxed to transform Pangoro into a monster. But believe me, Scrafty > Pangoro.

Crunch… must I say why ?

Hammer Armis STAB. Full power, at the loss of Speed. Go. Pangoro is slow.

Stone Edgeis relatively coverage against Flying, but I likeEarthquakebetter to fu.. well everything with Mold Breaker.

Not sure how I came up with the idea, but how about a Phazing Bulky Pangoro?

Pangoro @ LeftoversAbility: ScrappyEVs: 252 Atk, 252 HP, 4 DefNature: Impish (Def+, Sp. Atk -)- Circle Throw- Parting Shot- Storm Throw- Payback

Circle Throw is the attack to phaze withParting Shot if you fear for his lifeStorm Throw for damage (Love the always crit)Payback to get rid of those things that are slower then him

I chose Scrappy over this so you can get rid of Ghost types aswell, otherwise, it would be Mold Breaker

Pangoro@ Choice Band(Po)moldbreaker252 HP 252 Atk. 4 Def.adamantHammer arm (powerful and pangoros speed is bad anyway)crunch (obvious)poison jab (for fairys)Earthquake (powerful and hits a lot of things with moldbreaker)this thing hits SOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOHARD

Pangoro @ Assault vestMold Breaker / ScrappyAdamant Nature252 Attack / 252 HP / 4 SDef-Circle Throw / Storm Throw-Earthquake-Crunch-Poison Jab

Pangoro@LeftoversAbility: Mold Breaker/ScrappyNature: AdamantEVs: 252 Atk/128 Sp.Def/128 DefMoves:

This set is for a sweeping/tanky PangoroPangoroItem: LeftoversNature: Adamant/CarefulAbility: Iron FistBullet PunchSwords danceFire punch/Parting shotSky uppercut252 HP 252 ATK 6 SPD DEF

Bullet Punch:For some prioritySwords Dance:Since you’re tanky you can get a few of these and then spam Bullet punchFire punch:Die lucariosOrParting shot:To quickly leave before faintingSky uppercut:To get fly spammers

In a battle if you are against a Pokemon that can kill you use Parting shot (Has Priority too :D). Well if you are against a Pokemon you can kill use Swords dance, they’ll probably switch, so free Swords dance. Then you can either gamble living a hit or use bullet punch. You’ll probably get a sweep. Hope you enjoyed this set.

Gen 7 set

PangoroAbility: Iron FistNature: Impish (+Def -SpA)EVs: 252 hp, 252 defense,4 attackItem: Normalium Z

Moves:Sky UppercutParting ShotBulk UpCrunch

This is a late game set. Once you’ve switched in from a presumably injured tank, bulk up, use whatever move is most useful and when you are done, use Z-Parting shot. This will fully heal whatever Pokémon you switch in! And also lower the enemies attack and sp.attack! Idk if this is good but I hope so!

Ability: Mold BreakerEVs: Attack and speedNature: AdamantItem: Expert BeltMoveset:Close Combat-STABCrunch-STABBullet Punch/Iron Head-CoverageRock Tomb/Rock Slide-Coverage

Pangoro@Life OrbAbility:Iron FistNature:AdamantEVs:252 Attack 252 HP 4 Defense•Swords Dance:Outstanding attack boost•Drain Punch:STAB, Iron Fist boosts it, heals a good bit of health•Darkest Lariat:Strong STAB•Bullet Punch:Priority, Iron Fist boosts it a tiny bit, covers it’s 4x weakness to fairy

Pangoro@Choice BandTrait: Mold BreakerNature: Adamant (+Attack, -Sp. Attack)EVs: 252 Attack, 252 HP, 4 DefenseRole: Physical Sweeper (Tank?)

Moves:

Gen 8 UUPangoro @ Expert BeltAbility: Mold BreakerEVs: 252 Atk / 252 HP / 4 SpeAdamant Nature- Throat Chop- Bullet Punch- Brick Break- Thunder PunchThe bonus 4 speed was makes it to utspeed 0 speed sylveons, due to the fact that mostly everyone will just use hyper voice on sylveon and which was a voice move that throat cho will get rid of, Bullet puch in case that Pangoro has low HP and the opponent Pokemon outspeed it,and it also covers fairy type weakness. Thunder punch covers flying type weaknes and brick break for good power and cleans all those annoying screens.I really likes this set, hope everyone likes it too!

Gen 8 NUPangoro @ Choice BandAbility: ScrappyEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Close Combat- Knock Off- Bullet Punch- Gunk Shot / Parting Shot

Close Combat and Knock Off are STAB moves. Bullet Punch can be used for revenge killing weakned Pokémon. Gunk Shot is to deal with Sylveon. You can use Parting Shot instead for pivoting.

Pangoro @ Life Orb (Gen 8 National Dex)Ability: Mold BreakerEVs: 252 Attack/ 100 Special Defense/ 156 DefenseAdamant Nature

Close Combat and Foul Play are for STAB. You can choose Poison Jab or Iron Head to deal with Fairy types. Earthquake is for coverage and Life Orb is for more power. I hope you enjoy this set!