What is a good moveset for Rillaboom?
If you have a good competitive moveset for Rillaboom,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Rillaboom Pokédex and learnsetfor reference.
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Rillaboom @ Life OrbAbility: Grassy SurgeEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Swords Dance- Grassy Glide- Superpower- Knock Off
Overwhelming amounts of power. Swords Dance to double attack. Grassy Glide for STAB Grassy Terrain boosted priority move. Superpower for steel coverage (like Ferrothorn), and Knock Off to remove items. Life Orb gives even more power, and most of the damage from Life Orb will be recovered by Grassy Terrain.
National Dex OURillaboom @ Darkinium ZAbility: Grassy SurgeEVs: 252 Atk / 4 Def / 252 SpeAdamant Nature- Swords Dance- Grassy Glide- Darkest Lariat- High Horsepower
Swords Dance boosts your attack. Grassy Glide is STAB that has priority in Grassy Terrain. Darkest Lariat is for coverage. High Horsepower deals with steel and fire types. The Darkinium Z is so that Rillaboom can OHKO Zapdos with a +2 Black Hole Eclispe.
Rillaboom @ LeftoversAbility: Grassy SurgeEVs: 252 HP / 4 Atk / 252 DefImpish Nature- Wood Hammer/ Grassy Glide- Drain Punch/ Knock Off- Protect- Leech SeedExplanation:This set is for Gen 8 OU on Showdown. Wood Hammer is STAB and the power is boosted in Grassy Terrain. Drain Punch is to recover HP, and can heal off the Wood Hammer recoil. Leech Seed is to lower the opponent’s HP and steal the grounded opponent’s Grassy Terrain’s 6% HP restore. Protect is to avoid taking damage and get HP recovery from Leech Seed, Grassy Terrain, and Leftovers.Move Alternatives:Grassy Glide: if you want +1 priority during Grassy TerrainKnock Off: useful on Pokemon such as Tangrowth that can wall Rillaboom.
Rillaboom @ Chesto BerryAbility: Overgrow / Grassy SurgeEVs: 4 HP / 252 Atk / 252 Spe- Knock Off- Drum Beating- Rest- Snore
This set is for those who want to try something out of the ordinary to throw the opponent off their game.
1: Knock Off- good, decent power moved that negates opponent’s item2: Drum Beating- rillaboom’s special move that increases its speed.3: Rest- heal up and use the chesto berry.4: Snore- decent power move to use when you use rest to heal a second time. may cause flinching so you can frustrate your opponent more.
All comments greatly appreciated. I don’t play the game on a competitive level that most of you do. But I do enjoy tinkering with Pokemon to see what I can make.
Rillaboom @ Choice BandAbility: Grassy SurgeEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Grassy Glide (70 Base Power Grass Type Move)- Superpower- U-turn- Knock Off
Grassy Glide is basically the strongest priority move in the game paired with STAB + Grassy Terrain. Superpower nails Ferrothorn. U-turn is for momentum. Knock Off can remove items from Pokemon that would basically wall Rillaboom, like Corviknight, Tangrowth (?), etc.
Role: Physical Tank
Rillaboom @ LeftoversAbility: Grassy SurgeEVs: 252 HP / 252 Atk / 4 SpDAdamant Nature-Grassy Glide-Knock Off-U-Turn-Drain Punch
Grassy GlideFor STAB, that gets Priority in Grassy Terrain, which is placed when Rillaboom Comes out.Knock Offgets rid of the opponent’s item which could be really helpful.U-Turnis for switching out.Drain Punchis to gain lost HP
Rillaboom @ Choice Band/Life Orb/Grassy SeedAbility: Grassy SurgeEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Grassy Glide/Drum Beating- U-turn- Drain Punch- Knock Off/High HorsepowerGrassy Glide has priority and deals slightly more damage in terrain. Drum Beating helps Rillabooom’s Speed even better, U-Turn switches out Rillaboom when in a bad matchup. Drain Punch heals up Rillaboom while countering it’s Ice type weakness. High Horsepower covers Fire and Poison types while not being affected by Grassy Terrain unlike Earthquake. Knock Off knocks off the oppoment’s item, which can help a lot, also deals double the damage when Knocking Off an item.I’ve hoped I’ve helped!
Rillaboom@ LeftoversAbility: Grassy SurgeEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature- Wood Hammer- Knock Off- Swords Dance- Earthquake
Rillaboom @ LeftoversAbility: Grassy SurgeEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Grassy Glide- Darkest Lariat- Swords Dance- Drain PunchGrassy glide stab along with priority when paired with grassy surge ability. Darkest lariat also stab but negates opponent stat boosts ( Defense and evasion ). Swords dance is for powering up when needed. Drain punch is coverage and also recovery. Second moveset btw.
Once this thing got it’s hidden abbility, maaanRillaboom @ Life OrbAbility: Grassy SurgeEVs: 252 Atk / 4 Def / 252 HPNature: Adamant- Grassy Glide- Knock Off- Drain Punch- Bulk UpGrassy Glideis STAB and gets priority in the grassy terrainKnock offandDrain Punchare for coverageBulk Upis for Setup
Rillaboom @ Choice BandAbility: Grassy SurgeEVs: 252 Atk / 4 Def / 252 SpeAdamant Nature- Wood Hammer- Grassy Glide- U-turn-High horsepowerWood hammer is a nuke as if you know you that rillaboom is gonna get knocked out you use wood hammer which can 2hko most pokes.Grassy Glide is just for priority spam and to chip away hp as on a switch it gets 2 times to attack with this move…U-turn is for getting out of situations you would not want to be in like Ferrothorn comes in or Corviknight.And high horsepower is for fire types and heatran as high horsepower always ohko’s.
Rillaboom @ Grassy Seed / Weakness PolicyAbility: Grassy SurgeEVs: 252 HP / 252 Atk / 4 Def or SpDAdamant Nature- Grassy Glide- Acrobatics- High Horsepower- Knock Off
Grassy Glide is STAB and priority during Grassy Terrain. Acrobatics is coverage which gets a boost in power when your item is gone. High Horsepower is coverage. Knock Off is coverage and item removal. Weakness policy is better if you Dynamax first, so you can take at least 1 super effective hit.
Gen 8 Doubles OURillaboom @ Assault VestAbility: Grassy SurgeEVs: 248 HP / 120 Atk / 36 Def / 100 SpD / 4 SpeAdamant Nature- Fake Out- Grassy Glide- High Horsepower / Superpower- U-turn
Pretty similar to the sample set on Smogon, but with a few changes.
Fake Out flinches an opponent, preventing them from moving and allowing Rillaboom’s ally to attack or set up something like Tailwind more safely. Grassy Glide is pretty much mandatory on Rillaboom. It’s STAB that, in the Grassy terrain provided by Grassy Surge, has priority. High Horsepower and Superpower are options for hitting steel types super effectively, but I only recommend using High Horsepower if you have a Tailwind setter on your team. High Horsepower OHKOs fast Heatran (Tailwind support is needed to outspeed it), while Superpower hits Kartana hard. U-Turn is for pivoting.
The EVs are mostly the same as those on Smogon’s sample set, but I did make one change; I moved 4 of the attack EVs into speed, meaning this Rillaboom can always Fake Out opposing 0 speed Rillaboom before they can use their own Fake Out. The rest of the EVs allow Rillaboom to survive either a +1 U-Turn from Genesect or a +1 Sludge Bomb from Nihilego (thanks to the Assault Vest).
Rillaboom @ Life OrbAbility: Grassy SurgeEVS: 252 Atk / 252 Spe / 4 DefAdamant Nature- Swords Dance- Grassy Glide- High Horsepower- U-Turn
Swords Dance is setup, Grassy Glide is STAB of choice simply for its priority under Grassy Terrain. High Horsepower is mainly for coverage. U-Turn is to better get out of tough matchups.
Gen 8 SS NUThwackey @ Terrain ExtenderAbility: Grassy SurgeEVs: 252 Atk / 4 Def / 252 SpeJolly Nature- Grassy Glide- Low Kick- Knock Off- U-turn
Thwackey has some use in SS NU as a Grassy Terrain setter, as that playstyle at the time of writing this has some use.
Grassy Glide is your Grass STAB that not only has more power in Grassy Terrain, but also has priority in Grassy Terrain. Low Kick provides coverage that lets Thwackey chip Steel-types like Copperajah and Stakataka, being able to 2HKO them. Knock Off is useful for Pokemon like Decidueye, Dhelmise, and Xatu to deal super effective damage to them, as well as providing utility by removing items from opposing Pokemon. U-turn allows you to do chip damage to Pokemon as well as being able to bring in a teammate. Terrain Extender allows you to have more turns to utilize Grassy Terrain.
Gen 9 National Dex AG
Rillaboom @ Grassy SeedAbility: Grassy SurgeTera Type: FlyingEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Swords Dance- Acrobatics- Grassy Glide- Drain Punch
Rillaboom with acrobatics will or could sweep a whole 6 Pokémon team ( more better and stronger with terra type : flying ) , with grassy seed will increase defense and resist a physical move like fire punch , brave bird , poison jab or ice punch too , swords dance to increase attack power by 2 , drain punch to drain your opponent’s Pokémon hp if you have almost full hp ( like 80 percent hp ) half hp (50 percent hp ) or low hp ( like 40 , 30 , 20 , 10 percent hp ) and grassy glide to strike your opponents with priority ( the Pokémon always goes first before the opponent ) , (if you have terra flying type activated , grassy glide cannot be a priority move )
Gen 9 NU Grassy Terrain SetterThwackey @ EvioliteAbility: Grassy SurgeTera Type: RockEVs: 252 Atk / 4 SpD / 252 SpeJolly Nature- Wood Hammer- Tera Blast- Knock Off- U-turn
Thwackey has a niche in NU as a Grassy Terrain setter, which can enable Grassy Terrain HO teams. Thwackey is also one of the few Pokemon in the tier with access to Knock Off, which is neat. Thwackey (un)fortunately lost Grassy Glide, so it now uses Wood Hammer as the Grass STAB. Tera Blast with Tera Rock allows Thwackey to have a move that hits Flying- and Fire-types such as Pyroar, Oricorio, Bombirdier, and Scyther super effectively. Knock Off allows Thwackey to remove items from opposing Pokemon, allowing it to cripple Pokemon who like having their item. U-turn allows Thwackey to bring in a teammate. Eviolite is used to give Thwackey some bulk. This set uses Eviolite over Terrain Extender because 1.) there is only one Unburden Pokemon in the tier, that Pokemon being Drifblim, and 2.) the only other Pokemon who would use Grassy Seed on Grassy Terrain HO teams are Veluza and Farigiraf.
VGC Format:
Rillaboom @ LeftoversAbility: Grassy SurgeEV’s: 252 Atk / 4 HP / 252 SpeAdamant Nature- Grassy Glide- Wood Hammer- Fake Out- Knock Off/U-Turn
Grassy Glide gives priority in grassy terrain and does good damage with stab, Wood Hammer has amazing damage and the recoil damage is easily recovered with leftovers and the grassy surge heal, Fake Out is a really good doubles move that you can use to stun opponents so you can set up or to stop the opponent from setting up, Knock Off is good to stop the grounded opponents from using your Grassy Surge and their leftovers to heal and U-Turn so you have a free swap out to use Fake Out again.
Please Comment Any Suggestions!
(Rillaboom) (M) @ Choice BandAbility: Grassy SurgeTera Type: GrassEVs: 252 HP / 252 Atk / 4 SpDAdamant Nature- Grassy Glide- Wood Hammer- Knock Off- U-turnMainly a set to just come in and hit some stuff for boosted grassy glides or wood hammers, knock off for coverage and utility, and u-turn for banded pivot read’s