What is a good moveset for Scizor?
If you have a good competitive moveset for Scizor,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread.
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Scizor Pokédex and learnsetfor reference.
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Scizor @ Leftovers / Life Orb / Occa BerryAbility: TechnicianEVs: 252 HP / 252 Atk / 6 SpeAdamant Nature- Bullet Punch- Bug Bite- Swords Dance- Aerial Ace / Brick Break
Gen VI
Bulky SweeperScizor-Mega
Scizor @ ScizoriteAbility: TechnicianEVs: 252 Atk / 160 SpD / 96 HPAdamant Nature- Swords Dance- Bullet Punch- Bug Bite / Quick Attack / Roost- Pursuit / Roost
Swords Danceto build its incredible Attack.Bullet Punchto make up for the miserable Speed, plus it gets boosts from Technician and STAB.Bug Biteis the most powerful move, but it has quite a few walls and you are probably better off withRoostto make him last longer.Quick Attackis for Fire types.Pursuitfor revenge kills plus coverage with Bullet Punch (Aegislash, Metagross, Heatran?)EVs for the fire weakness.Mega Scizor has great bulk. This should help him survive enough for a Swords Dance or two and then sweep through the entire team.
Scyther @ Focus SashAbility: TechnicianEVs: 252 Atk / 252 SpeHasty / Naive NatureIVs: 0 HP / 0 Def / 0 SpD- Swords Dance- Dual Wingbeat- Big Bite- Reversal
Swords Dance:Good Attack boost, you can set up with Focus SashDual Wingbeat:Very strong STAB with TechnicianBug Bite:Strong STABReversal:Covers 4x Rock weakness, very powerful at 1 HP, which Scyther probably will be because of Focus Sash and mediocre defenses
This is ridiculous!!! This is a really old question, and this should definitely be put together.Scizor (F) @ Life OrbAbility: TechnicianEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature- Bullet Punch- Bug Bite- Superpower- Swords Dance
In no way is X-Scissor better than Bug Bite on a Technician Scizor. Superpower provides great coverage, and Bullet Punch becomes more powerful than Extreme Speed thanks to Technician. Swords Dance is great for setting up.
Scizor is my all time favorite Pokemon, and this set works wonders.
Scizor (M) @ Choice SpecsAbility: TechnicianEVs: 36 HP / 252 SpA / 220 SpeModest Nature- Vacuum Wave- Silver Wind- Hidden Power [Ground]- Flash Cannon / Air Slash
So you are having fun with your Swords Dance Sweeping Scizor, and all of a sudden Magnezone moves into OU and starts killing him with Hidden Power Fire + Magnet Pull. But then you suddenly have a wild idea - Specs Scizor. Vacuum Wave for Technician and priority, Silver Wind for main STAB, HP Ground for killing Magnezone and Flash Cannon for secondary STAB, or Air Slash for coverage.220 Speed EVs should be used to outrun Sub + 3 Attacks Magnezone and Specs Magnezone. Without Choice Scarf, Scizor can’t outrun Scarfed Magnezone, so beware of that.
Scizor (M) @ ScizoriteAbility: SwarmEVs: 252 HP / 126 Atk / 126 SpDAdamant Nature- Swords Dance- Roost- Bullet Punch- Fury Cutter
This is supposed to be like a sweeper that can take a hit. The EVs he sacrificed in Attack to go to Sp. Def are regained with Swords Dance. Bullet Punch gives priority and has a decent 90 power after Technician and STAB are applied. Fury Cutter’s first strike’s power is also a solid 90 instead of 60 with Technician’s help, doubling each turn. When he starts to get tired, Roost means the opponent will never get a break!
So this is my first moveset ever but I’m trying to get into Smogon and stuff.
U DEAD
Scizor @ ScizoriteAbility: TechnicianEVs: 4 HP / 252 Atk / 252 DefImpish Nature- Bullet Punch- Roost / Curse- Brick Break / Defog /Substitute- U-turn / Bug Bite
I’m pretty sure thislooksgood because I have so much text so lol.
Analysis:So, wow, this set is doing really well in Showdown battles for me, it can take SO many hits, and then recover, and then priority, WITH SO MUCH ATTACK. And switch whilst attacking? So basically, stall + slow sweeper (I know that doesn’t exist I just forgot the name if there even is any)?!
So, now with the moveset:
What if there was a move, on a Pokémon that has monstrous high Attack stat, and is Priority, and even the Pokémon even has Technician, and it’s even STAB. Well, you have Mega-Scizor with Bullet Punch.That’s a must have of course.This move should be used the most throughout the game, since Brick Break does WAY less then this.
Then, Roost, for extra stall, since those overpowered moves can MAX to half of Mega-Scizor’s HP. And OP moves mostly have less PP then Roost. If a Pokémon hurts on like the littlest bit and got to half of your HP, then just don’t Roost and wait 2 turns more (2 turns more if it does like really teeny, like really teeny).Or you can have Curse after you set up a Substitute. I mean, if you do Curse, You survive everything, and you faint everything, though I prefer a good ol' Roost for safety.
Brick Break is for walls, and has decent power, though it’s only effective, not super effective. and those are the most used in the game on Landorus, and Garchomp, and Mega-Swampert, so it’s the best only for walls. And since this doesn’t look like the best wallbreaker to me, I’m pretty sure the other moves are better. Defog for if you don’t have a Defogger. And don’t worry if you have set Hazards already, just Defog (unless almost all of your team resists it and they all are pretty bulky/you are the only one of your team left) and if you do have a Defogger, I’m pretty sure you can use Substitute for even more stall.
If you are good at predicting switches, U-turn is a must have. If you know someone is going to switch into a Fire type, you can switch to Battle Bond Greninja for the OHKO. Or you could send in another weakness of Fire. Or you can do a Pokémon on low health and switch into Battle Bond Greninja. And, you shouldn’t be afraid of switching, unless you can almost definitely faint your foe.And, I guess you can have Bug Bite if you think you almost can’t predict anything at all, or you don’t have a Battle Bond Greninja on your team. Or you just like moves with more attack since this does pretty decent damage.
TL;DR:- High Atk, Physical Bulk- Bullet Punch Priority, Technician, STAB- Roost for Stall/Curse the beast after Substitute- Brick Break for walls/Defog for Defogging/Substitute for extra stall- U-turn if you are great at predicting switches/you have Battle Bond Greninja/Bug Bite if you don’t have what’s said for U-turn or you like power more
Ah, Scizor. My favourite Pokémon.
Gen 5 OUScizor @ Flying Gem / Shed Shell*Ability: TechnicianEVs: 248 HP / 252 Atk / 8 SpDAdamant Nature- Swords Dance- Bug Bite- Bullet Punch- Acrobatics / Superpower
Swords Dance is to boost Scizor’s attack to extreme heights. Bullet Punch and Bug Bite are STAB further boosted by Technician. With a Flying Gem, Acrobatics hits incredibly hard on it’s first use, OHKO’ing standard Ferrothorn after an SD boost. Superpower is for coverage, and, without an SD boost, has a 43.8% chance to OHKO a Magnezone trying to come in and trap Scizor. Speaking of Magnezone, *Shed Shell allows Scizor to escape from Magnezone’s Magnet Pull as it tries to incinerate the seemingly helpless Scizor with a HP Fire.
Scizor @ LeftoversAbility: TechnicianEVs: 252 HP / 252 Atk / 6 DefAdamant Nature- Swords Dance- Bullet Punch- Protect- Bug Bite / Double Hit
So this Scizor is for switching in the right moment, or taking the right moment to get a chance at dancing up! After a dance, you may be able to sweep a lot of Pokemon with a STAB Bullet Punch powered by Technician, and priority! Protect is there to give yourself a free turn of healing with Leftovers, and to guard against an opponent to see what they wanna do to your Scizor every turn. Bug Bite is an extra move to take use of Scizor’s Technician, and STAB from being a Bug type! It also holds the ability to eat your foes berry if it is holding one, how useful!* You can also get Double Hit (suggested by someone that l never thought about) to break subs, and packs extra power with Technician!
Scizor (M) @ Life OrbAbility: TechnicianEVs: 80 HP / 252 Atk / 4 Def / 124 SpD / 48 SpeAdamant Nature- Bullet Punch- Pursuit- U-turn- Roost / Superpower
This is my own Scizor. I use it on a Drizzle OU team. Basically, it is another Technician abuser, but with a little bit of bulk. The moves make it a good scout, and a good sweeper (So long as the opponent doesn’t have any Steel types).The EVs are my own creation, with Scizor’s unique typing, it has allot of resistances and only one weakness. 124 Special Defense + the Fire cut from the rain means Scizor can actually live through most Fire attacks, even with STAB. 252 Attack is obvious. The speed boost might appear minimal, but it allows Scizor to move faster than quite a few other Pokemon when not abusing priority, as this gen is mostly slow, bulky Pokemon. Roost is to recover from Life Orb and other damage, this can be replaced by Superpower if you don’t like getting walled by Steels, or if you just prefer an offensive moveset.
Scizor @ Focus SashAbility: TechnicianEVs: 4 HP / 252 Atk / 252 SpeJolly Nature- Agility- Swords Dance- Baton Pass- Bullet Punch
Ok so this Scizor is pretty frail. You would have to send it out when your opponent is messing around with their wall. Pop a Swords Dance first and if your opponent does not damage you in that first turn, you’re golden. If they do then just Bullet Punch and wait to die for a revenge kill, or you could try baton passing if you are faster. However if you are not damaged in the first turn, then use Agility and then Baton Pass to a slower powerhouse that is usually outclassed by faster attacking Pokemon. Then proceed to sweep the opponents team. This works about less than half the time but if you can manage to pass to a Haxorus or Tyranitar or something you will dominate.
So I noticed that every Scizor here is a sweeper, and all the sets were similar, but what if Scizor wasn’t just a sweeper? What if Scizor was a physical tank? I think he could do it, and this is the set that is gonna get it done.
Scizor@ LeftoversAbility: TechnicianEVs: 242 HP / 16 Atk / 252 DefImpish Nature- Bullet Punch- Roost- Toxic- Substitute
Bullet Punch acts as STAB and gives him something to fight back with, priority helps. Roost is for recovery, Toxic is for putting the lives of the opponent’s on a timer, and Substitute helps him out by keeping him status free and keeping attacks off of him for a while. Look at his stats, with that EV spread his HP will be 341, and his Defense will be 328, which is enough to tank some hits. His Attack will be 300, which will be enough to dish some hits too.
Scizor @ Iron PlateAbility: TechnicianEVs: 252 HP / 252 Atk / 4 SpDAdamant Nature- Roost / Protect- Swords Dance- Bullet Punch- Bug Bite / Aerial Ace
Depends on what suits you better. For STAB, go for BB. To counter Fighting types, use AA. Both get a Technician boost.
Scyther @ Choice BandAbility: TechnicianEVs: 252 Atk / 4 Def / 252 SpeJolly Nature- Dual Wingbeat- Bug Bite / U-Turn- Thief / Knock Off- Quick Attack
Dual Wingbeat is your main STAB. Each hit is 90 BP when you take STAB and Technician into the equation, and it is boosted by Choice Bandandbreaks Focus Sash and Substitute. Bug Bite is Technician boosted and consumes delectable produce the foe might be keeping away. U-Turn is weaker but allows you to pivot. Thief is Technician boosted and is useful in case your item is knocked off, Knock Off to knock items off and it’s pretty strong too. Meanwhile Quick Attack in the last slot for priority.
Gen 6-7 OU Mega-ScizorScizor (M) @ScizoriteAbility: TechnicianEVs: 252 HP / 252 Atk / 4 Def or 4 SpDAdamant Nature- Bullet Punch- U-Turn / Bug Bite / Knock Off- Roost / Brick Break / Superpower- Swords Dance
Bullet PunchPriority STAB + Technician boost allows Scizor to punch serious holes in the opposing team and may even potentially sweep those who are worn down and frail, it’s Scizor’s best move and is what makes him good during late game.U-TurnBug STAB and while punching holes, allows Scizor to maintain offensive momentum and pivot out his common checks like Heatran, Charizard, and Magnezone on the switch as well as providing a way to get his teammates in safely.Roost / Brick Break / SuperpowerBulky Scizor works really well with recovery, weakening the other team while staying healthy with Roost so it can stay alive. Brick Break and Superpower, are two of your best coverage options for steel types (Mainly Heatran and Magnezone)(who resist your two main STABs) Superpower allows Scizor to take out Scarf-zone on the switch and cocky Heatran expecting it to switch. Though Superpower has more power, you’re two best stats are being lowered every time you use it while Brick Break has a mediocre 75 base power, but lacks the added detriments of Superpower and gets rid of Light Screen and Reflect.Swords Danceis used to boost Scizor’s already great Attack power and allows him to sweep and clean through weakened foes during late game with boosted priority.Bug Biteis another STAB option which is boosted by technician and has the added characteristic of taking the opposing Pokemon’s berry and gaining it’s effect.Knock Offdoes damage and takes the targets item away, it’s mainly used on Aegislash because the latter resists both of Scizor’s STAB’s and is immune to its fighting coverage.
This set also works extremely well with any added hazard support to finish off weakened threats.It has a lot of sweeping potential when used properly. You must find opportunities to set up and I will give you a few examples. First, the best Pokemon to set up in front of is Chansey, Diancie (both forms)(watch out for HP fire), Most grass types, Kangaskhan (both forms), Krookodile, and common hazard setters like ferrothorn. Now these are Pokemon you do not want to set up in front of even if you resist their STAB moves because they either have a fire type coverage move or do crazy amounts of damage to Scizor due to their sheer power, I wont be stating any fire types because… why would you risk it? so examples would be Garchomp (both forms) because most good Garchomp players have fire type coverage in the form of Fire Fang or Fire Blast, Tyranitar because of the same reasons as Garchomp, never set up in front of Ash-Greninja, Salamence, and Tapu Lele because there’s no point if you can’t even use bullet punch and you will just die from its hidden power fire (which most Tapu leles use), and another thing, remember not to be too greedy with sword dances and always use roost when necessary, you don’t want Scizor to take too much damage as this can potentially cause problems during late game plus even if you may not notice it at times, stealth rock damage can really stack up on Scizor.
Defog support Scizor
U-turn me on (Scizor) (M) @ Leftovers/ScizoriteAbility: TechnicianEVs: 252 HP / 56 Atk / 200 SpDAdamant Nature- Roost- Bullet Punch- U-turn- Defog
Unlike most defoggers Scizor has a large amount of resistances, attacks from the physical side, and isn’t too afraid of dark or rock types. These reasons and it’s abilities as a pivot give it a support niche. Roost allows it to tank repeated hits, while bullet punch and u-turn allow scizor to use the massive attack stat of his. Leftovers can be used for longer staying power, while Scizorite may be used if one desires more offensive ability and does not have another mega on the team
Scizor is an epic sweeper but quite frail.
Scizor @ ScizoriteAbility: TechnicianEVs: 4 HP / 252 Atk / 252 SpeAdamant Nature- Bullet Punch- Bug Bite- Swords Dance- Pursuit
Bulky Sweeper Set:Scizor (M) @ ScizoriteAbility: TechnicianEVs: 76 HP / 180 Def / 252 SpDCareful Nature- Bullet Punch- Swords Dance- Roost- U-turn / Bug Bite
Bullet Punch (Stab+Gets boost from Technician)Swords Dance (You know, for more power)Roost (Get your Bulky sweeper’s health back up!)U-turn/Bug Bite (Bug Bite gets boost from Technician and U-Turn to deal last minute damage with that Attack Boost)
My first Post Hope you like it. :)
Scizor @ Flying GemAbility: TechnicianEVs: 6 HP / 252 Atk / 252 DefAdamant Nature- Acrobatics- Bullet Punch- Bug Bite- Roost / Swords Dance / Pursuit / Thief
Acrobatics: (the Technician boost plus flying Gem boost plus the no item held boost will put the base power of this tech well into the 200s making it one of the most powerfull moves with no set up required. Then add in Scizors natural Atk power and you will sweep most anything. After the first use though the base power will drop to 165)Bullet Punch (Stab/Priority)Bug Bite (Stronger Stab than x-scissor when boosted via technician plus eats opponents berry)Last Slot can go to a couple of different things: roost for survivability, Swords Dance for sweeping, Pursuit for when they switch to get their fire type, or my favorite Thief due to the added power boost from technician plus stealing the opponents held item if you have already used Acrobatics. Hope this helded
So here is one of the rare mega move sets.
Scizor-Mega @ ScizoriteAbility: TechnicianEVs: 252 Atk / 20 Def / 236 SpDCareful Nature- Bullet Punch- Swords Dance- X-Scissor/Bug Bite- Roost/Night Slash
Ok, now lets talk about the strategy behind the set. Given it’s defense stats, it should be able to take a hit while using Swords Dance. You can go for another (probably) if the opponent switches out. Now you can go for a Bullet Punch, which goes from a base power of 90 damage (x2.25 thank to stab and technician) to an incredible 180 damage, which means you can take out most of the team, if not all. If the opponent is slow, then maybe you can go for something like X-Scissor, Bug Bite or Night Slash. Bug Bite does 90 damage thanks to technician (opposed to an 80 damage X-Scissor, 120 with stab) and 135 damage with stab. Bug Bite also eats the opponent’s berry, so it’s a better choice than X-Scissor. Roost is there for some nice sustain, and Night Slash is for coverage (I like Roost better though).
I really hoped this helped! I put a lot of effort into this!