What is a good moveset for Walrein?
If you have a good competitive moveset for Walrein,post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Walrein Pokédex and learnsetfor reference.
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Hail team Wailrien
Walrein @ LeftoversAbility: Ice BodyEVs: 252 HP / 252 Atk / 6 SpDBrave Nature- Curse- Avalanche- Waterfall- Earthquake
Curse: Physical powerAvalanche: STAB great with CurseWaterfall: STABEarthquake: Coverage
Walrein (M) @ LeftoversAbility: Thick FatEVs: 248 HP / 252 Def / 8 SpDBold Nature- Yawn- Brine- Ice Beam- Super Fang
Fairly standard Walrein set, making best use of all of Walrein’s nice features. Obviously, this guy is for when you need him in a team that isn’t Hail. Which is going to happen a fair amount in NU, seeing as Snover is UU and Sunny Day and Rain Dance are better weather moves to be using. Also that Regice managed to outclass Walrein this Gen. This set uses the awesome combo of Super Fang and Brine. Super Fang gets the HP down to manageable levels. Walrein has decent offense, so with a STAB 130 base power Brine being used on a Pokemon which will likely only have 150-200 HP, you can easily take down the foe. This high base power and hitting off of the half HP allows Walrein to run its EVs all defensively. Odd HP EVs for Stealth Rock and for Spikes. Most of the EVs are put into Defense because Walrein can take Special hits easy with Thick Fat, meaning all that is left is Physical bulk. Ice Beam is for STAB and coverage, getting a x4 hit on Altaria also. And Yawn works great if you have Entry Hazards up. It forces your opponent to take damage or go to sleep. Leftovers is for healing.
Walrein @ LeftoversAbility: Ice BodyEVs: 252 HP / 100 Def / 56 SpA / 100 SpDModest Nature- Aqua Ring- Hail- Stockpile- Blizzard
-Aqua Ring (more health)-Hail (Ice Body= more health)-Stockpile (last longer)-Blizzard (Can’t miss in hail)
THE MOST ANNOYING DAMN THING YO EVER SEE >:0
Wally(Walrein) (M) @ Choice BandAbility: Thick Fat / Ice BodyEVs: 252 HP / 252 Atk / 4 SpeAdamant Nature (+Atk, -SAtk)-Waterfall-Earthquake-Avalanche-Body Slam / Crunch / Rock Slide / Rock Tomb / Iron Tail
Everyone loves Wally.
Waterfall is your favorite STAB, lets you straight up attack.Earthquake is boss coverage. While Avalanche makes use of the fact that he isn’t amazingly fast, so he gets that super powered Ice STAB if he needs it. And then your coverage options..
I recommend Body Slam or Rock Slide.
Walrein @ Life Orb / LeftoversAbility: Ice BodyEVs: 168 HP / 252 SpA / 88 SpeModest Nature- Blizzard- Surf- Hidden Power [Electric]- Super Fang
Hail tank.Blizzard is powerful STAB with full accuracy in Hail, hitting Grass types hard and is a powerful attack.Surf is STAB as well, rounding out the coverage nicely hitting Fire types among other things.Hidden Power Electric hits Gyarados hard, and hits other Water types super effectively.Super Fang effectively cuts down the HP of the opponent in half.The EVs are to outspeed Pokemon with 75 base speed and below by 2 points just in case they want to put 4 EVs in speed, with max special attack for hardest possbile hitting while the rest are dumped into HP for extra bulk.
Walrein4 (Walrein) (F) @ Lax IncenseAbility: ObliviousEVs: 4 HP / 252 Def / 252 SpDBold Nature- Fissure- Sheer Cold- Rest- Sleep Talk
Fissure/Sheer Cold may not hit every time, but when they do it’ll kill the opponent. If HP is low or status happens, Rest and Sleep Talk while asleep. Lax Incense makes enemy moves miss and Oblivious prevents Taunt.
Gen 8 ZUWalrein @ Heavy-Duty BootsAbility: Thick FatEVs: 40 HP / 252 Atk / 216 SpeJolly Nature- Liquidation- Icicle Spear- Earthquake- Swords Dance
Liquidation is STAB. Icicle Spear is STAB that hits 2-5 times. (Pray that you get more than 2 hits) Earthquake deals with electric types. Swords Dance is to boost your attack.
Gen 4 UU
Walrein @ LeftoversAbility: Ice BodyEVs: 248 HP / 8 Def / 252 SpDCalm Nature- Protect- Substitute- Super Fang- Toxic / Bizzard
This moveset is pure evil. Just make sure you have a Snover on your team (Abomasnow is banned from Gen 4 UU).
With permanent hail being summoned by Snover’s Snow Warning in gen 4, this Walrein is incredibly annoying to deal with. Leftovers and Ice Body together allow Walrein to recover 12.5% of it’s HP every turn. Protect and Substitute are for stalling and have its teammate Snover’s hail chip down the opponent, and Walrein recovers the HP lost by substitute in just two turns. Just by spamming these two moves until they run out of PP, Walrein can successfully stall two full HP Pokémon lacking an ice typing or leftovers to death, unless their name is Clefable. Super Fang cut’s the opponent health in half resulting in a quicker death. Toxic puts the opponent on a faster timer, and blizzard is for direct damage, and is Walrein’s only way to defeat a Clefable. If you decide to use Blizzard instead of Toxic, you could instead have a Toxic Spikes user on your team to spread poison, making the experience even morefunpainful for your opponent.
You could use this in Gen 4 OU, but you would have to deal with the omnipresent Tyranitar’s sandstorm, but at least you can use Abomasnow instead than Snover.
The onlyKyurem Counterthat Mono Water has.
Gen 8 SS Monotype(Water)Walrein @ LeftoversAbility: Thick FatEVs: 248 HP / 8 SpA / 252 SpDCalm NatureIVs: 0 Atk- Ice Beam- Toxic- Rest- Roar
Recently, some Water-type teams have dedicated a team slot for Walrein just so they don’t autolose to Kyurem (specifically the SubRoost set). That’s the only reason Walrein is used in Gen 8 SS Monotype: to counter SubRoost Kyurem. Sure, there are checks like Slowking who do fine vs Kyurem, but they can’t directly switch into it. So, if you’re looking for a Kyurem counter for a Water-type team, Walrein is it.
Ice Beam is used for Ice STAB that allows you to break Kyurem’s Substitute. Toxic allows you to pressure Kyurem provided Kyurem’s Substitute is broken and it spams Roost in an attempt to PP Stall Ice Beam. Rest is for healing to prevent Kyurem from breaking through Walrein. Roar is used as a “if all else fails” last resort to force Kyurem out of the field.
So, uh, yeah. A Kyurem Counter Walrein set if you need one for Water-type teams.
What about this:
Walrein @ LeftoversAbility: Ice BodyEVs: 252 HP / 252 SpA / 6 SpDModest Nature- Surf- Aqua Ring- Hail- Blizzard
Surf: STABAqua Ring: Keeps you aliveHail: Same as ARBlizzard: 100% accuracy and extra damage from Hail plus STAB
Snowballing Walrein set!
Snowball the Walrein
Walrein @ Zoom Lens / Normalium ZAbility: ObliviousEVs: 252 HP / 252 Atk / 4 SpDAdamant Nature- Ice Ball- Rollout- Defense Curl- Yawn
Ice Ball(STAB/power doubles with each hitandpower doubled byDefense Curl)Rollout(Power doubles with each hitandpower doubled byDefense Curl)Defense Curl(Raises Defense and doubles power ofIce BallandRollout)Yawn(Use and then set up withDefense Curl/lessen chance of being KO-ed while snowballing)
A pretty straight-forward set.Z-Defense Curlalso raises your Accuracy by one stage, so use this overZoom Lensif you’re worried about out-speeding slower foes and missing with your two 90% accuracy moves. Also of note isZ-Yawn, which raises your Speed by one stage, therefore allowing you to out-speed foes with aless-than-or-equal-tobase Speed of65(as with Walrein having no EVs in Speed (at level 50) gives it85speed-128when raised by one stage).
P.S. I’d also recommend trying a Walrein set with Brine and Super Fang, as they play VERY nicely off of each other!
Gen 8 ZUWalrein @ Heavy-Duty BootsAbility: Thick FatEVs: 248 HP / 8 Def / 252 SpDCareful Nature- Avalanche- Curse- Rest- Sleep Talk
You should use this set once the opponent’s Pokémon that resist ice type moves are knocked out. Avalanche is STAB and gets double power when the opponent attacks you. Curse boosts your attack and defense, as well as lowering your speed. Rest it for healing. Sleep Talk is so you won’t be vulnerable while you are asleep.
Vgc WalreinWalrein@leftoversAbility:Ice bodyEvs:252 Hp/128 Def/128 SpdNature:BoldWhirlpoolIcy windSheer coldProtect
Protect cause its Vgc, Icy wind for speed control, sheer cold for a OHKO and since walrein is very bulky it can pull of a sheer cold, whirlpool to lock a certain Pokemon to limit their options.