What is a good moveset for Wormadam forms?
If you have a good competitive moveset for Wormadam,post an answer below and upvote the best ones. Movesets for any of its pre-evolutions can also be shared on this thread. Use this thread for all Wormadam forms.
Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some explanation, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.
Wormadam Pokédex and learnsetfor reference.
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Plant CloakGen 7 PUWormadam (F) @ Leftovers / Focus SashAbility: OvercoatEVs: 252 SpA / 4 SpD / 252 SpeTimid NatureIVs: 0 Atk- Bug Buzz- Energy Ball- Hidden Power [Ice] / Shadow Ball- Quiver Dance
Yes, I know Wormadam has bad speed. You can use Quiver Dance on a passive Pokémon. Bug Buzz and Energy Ball are STAB moves. HP Ice deals with flying types, or you could use Shadow Ball for coverage. You can also have Wormadam hold Leftovers for a little HP recovery, or Focus Sash to gaurantee Wormadam sets up Quiver Dance if they are no entry hazards on your side.
Trash FormWormadam-Trash (F) @ LeftoversAbility: OvercoatEVs: 252 SpA / 4 SpD / 252 SpeModest NatureIVs: 0 Atk- Bug Buzz- Flash Cannon- Hidden Power [Rock]- Quiver Dance
Gen V
Wormadam (F) @ Heat RockAbility: OvercoatEVs: 4 Def / 252 SpA / 252 SpDCalm Nature- Solar Beam- Growth- Sunny Day- Hidden Power [Fire]
Wormadam-G (F) @ Life OrbAbility: OvercoatEVs: 4 Atk / 252 Def / 252 SpDImpish Nature- Earthquake- Rock Blast- Bug Bite- Flail
Wormadam-S (F) @ Focus SashAbility: AnticipationEVs: 252 Atk / 128 Def / 128 SpDBrave Nature- Gyro Ball- Bug Bite- Sucker Punch- Flail
Wormadam Trash Cloak
Wormadam @ LeftoversAbility: OvercoatEVs: 252 HP / 128 Def / 128 SpDImpish Nature- Stealth Rock- Toxic- Protect- Gyro Ball / Infestation
Stealth Rock to start, sets up entry hazards. Toxic is obvious. Protect to stall and get more Leftovers recovery. Wormadam’s speed is exceptionally bad, so you can use Gyro Ball with it. Or, you can use Infestation and trap the opponent, usually making them die from Toxic damage.
Sand CloakGen 7 ZUWormadam-Sandy (F) @ LeftoversAbility: OvercoatEVs: 252 SpA / 4 SpD / 252 SpeModest NatureIVs: 0 Atk- Bug Buzz- Earth Power- Psychic- Quiver Dance
It’s a little weird and probably specific, but it makes more sense once you look into it.
Any Wormadam (F) @ LeftoversAbility: OvercoatEVs: 252 SpA / 252 SpD / 4 DefenseIVs: 0 AttackQuiet Nature-Bug Buzz-Psychic-Quiver Dance-Attract
This Wormadam build is all based on playing with Trick Room. You make Wormadam’s Speed as low as possible without removing IVs so you can use the previously set up Trick Room to get Attract off on its first turn, and you’ll know when to send it out because it’s always Female. Use the rest of the turns Trick Room is up to use Quiver Dance, and by the time it’s down and if luck pays out, you might be faster anyways. Bug Buzz is for STAB, Psychic is for general damage since so little resists Psychic. Leftovers is in case you do get hit.
Trash FormGen 7 ZUWormadam-Trash (F) @ LeftoversAbility: OvercoatEVs: 252 HP / 252 Def / 4 SpDBold NatureIVs: 0 Atk- Flash Cannon- Quiver Dance- Rest- Sleep Talk
You’ll want to take out fire types before attempting to set up with set. Flash Cannon is STAB. Quiver Dance is to boost your special attack, special defense, and speed. Rest is for healing. Sleep Talk is so you won’t be vulnerable while you’re asleep.
Chasmadam (Wormadam-Sandy) @ LeftoversAbility: OvercoatEVs: 252 HP / 252 Def / 4 SpDBold NatureIVs: 30Def 30SpD 30Spe- Earth Power- Bug Buzz- Hidden Power [Rock]- Quiver Dance
Pretty tanky, without effort.Spam Quiver Dance, then go for the kill.Most weakness can be covered, but as it’s so tanky, it does handle hits pretty well.