What is a good moveset for Zebstrika?

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If you have a good competitive moveset for Zebstrika,post an answer below and upvote the best ones. Movesets for its pre-evolutions, if any, can also be shared on this thread.

Be sure to includefull set details in your post, e.g. items, abilities, natures and EVs. Some detail, including the intended game mode for your set, is also appreciated.Access the full list of guidelines here.

Zebstrika Pokédex and learnsetfor reference.

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Zebstrika (M) @ Choice SpecsTrait: LightningrodEVs: 4 HP / 252 SAtk / 252 SpdTimid Nature (+Spd, -Atk)- Thunderbolt- Overheat- Hidden Power [Grass]- Volt Switch

Pretty standard moveset. Choice Specs give a much needed power boost to his average 80 special attack. Although I would like to run Modest, Timid allows him to outspeed Swellow, Cinccino, and Tauros, which is really helpful. Lightningrod is preferred over Motor Drive and Sap Sipper as it’s a special set, and he has high enough speed already. Thunderbolt is high accuracy, high power STAB. Overheat is what really sets him apart from other Electrics in NU. It’s an amazingly powerful Fire type move that decimates Grass types like Amoonguss. The special attack drop doesn’t really matter, as he’ll be switching in and out a lot anyway. Hidden Power [Grass] hits Ground types that resist both the aforementioned moves for a lot of damage. Volt Switch allows you to scout, and does a lot of damage while you can safely bring in another bulkier Pokemon to tank the attack.

Zebstrika (M) @ Life Orb

Trait: Sap Sipper

EVs: 252 Atk / 4 SAtk / 252 Spd

Lonely Nature (+Atk, -Def)

Zebstrika (M) @ Shell BellTrait: Sap SipperEVs: 4 HP / 252 Atk / 252 SpdAdamant Nature (+Atk, -SAtk)- Flame Charge- Wild Charge- Substitute- Double Kick

This striped boss is a personal favorite of mine.

substitute protects you from general priority. sap sipper gets you an immunity, and… well, switching into +1 attack is awesome to do. plus, most opponents fear the Overheat.

Well, the substitute is more important. then you can start setting up flame charge. Wild Charge is STAB and won’t do too much to you with shell bell.

double kick breaks down subs and things that heavily resist wild charge. ( like ground )

Zebstrika @ Life OrbAdamant NatureTrait: Sap SipperEV’s 252. Spd. 252 Atk. 4SDef.MovesetWild ChargePursuitDouble KickFlame Charge

Meh, fairly average set. Pursuit will be a K.O. when someone is about to switch, being boosted by the dark gem, Wild Charge STAB, Double Kick is a move that works well with Zebstrika and Flame Charge to get his speed up. I would suggest a Charge Beam/Flame Charge set, but WIld Charge will do a lot more, even with boosted SAtk.

Zebstrika(Choice Specs)

Trait: Motor Drive

EVs: 252 SAtk / 252 Spe / 4 Def

Timid Nature

Volt Swich

Overheat

Thunderbolt

Hidden Power Ice

Zebstrika (M) @ Choice Specs

Trait: Motor Drive

EVs: 4 HP / 252 SAtk / 252 Spd

Timid Nature (+Spd, -Atk)

Gen 7 ZUZebstrika @ Choice ScarfAbility: Sap SipperEVs: 252 Atk / 4 SpD / 252 SpeAdamant Nature- Wild Charge- Return- Low Kick- Volt Switch

Switch into a grass type move to get an attack boost. Wild Chare is STAB. Return is for nuetral hits. Low Kick provides coverage. Volt Switch is for pivoting.