Which Pokemon have hidden abillites that are worse (in those Pokemon’s case) than their regular abilities?
Make sure no opinions are present in this conversation! (singles format for convience, post another for doubles specifically if required)
Pleaselog inorregisterto add a comment.
I am judging by competitive viability. Here is the list:
Charizard Line’s: is debatable, both don’t have much use, and it is often Mega Evolved anyways
Caterpie: Run Away doesn’t have much Competitive use
Weedle: Same as Caterpie
Ratatta Line: Guts is superior to Hustle
Alolan Rattata Line: Thick Fat isn’t as useful as Hustle
Ekans Line: Intimidate is generally more useful than Unnerve.
Cleffa and Clefairy: If not in a double battle.
Iggly Line: Depends if you value Cute Charm or Frisk more
Oddish Line: Run Away and Stench aren’t that Great
Paras Line: Damp…
Venonat: Run Away
Diglett (and Alolan) Lines: Sand Force isn’t amazing :P
Meowth Line: Technician>Unnerve
Growlithe Line: Intimidate is often better than Justified
Machop Line: No Guard is better than Steadfast
Bellsprout line: Doesn’t use gluttony much
Tentacool Line: Clear Body is favored over Rain Dish
Geodude Line: Rock Head and Sturdy Surpass that of Sand Veil
Ponyta Line: Flash Fire is more consistent than Flame Body
Magnemite Line: Magnet Pull is used far more than Analytic
Dodou Line: Early Bird is favored over Tangled Feet
Seel Line: Thick Fat is better than Ice Body
Alolan Grimer Line: Unless in doubles
Shelder Line: Skill Link is their best ability
Onix: Weak Armor is rarely used on Onix
Drowzee Line: Insomnia is the most beneficial
Cubone Line (non Alolan): Battle Armor isn’t that great
Tyrogue Line (excluding Hitmonlee): All have better Regular Abilities
Lickitung Line: Oblivious is used more often
Happiny Line: Unless doubles.
Kangaskhan: Inner Focus…
Horsea Line: Damp…
Mime Jr. Line: Soundproof/Filter are favored over Technician
Scyther Line: Technician is key
Eevee: Adaptability is Eevee’s Best ability
Umbreon: Synchronize is more useful than inner focus.
Porygon-Z: Is fast enough than analytic is pretty useless.
Kabuto: Swift Swim is favored
Aerodactyl: Unnerve…
Ledyba Line: Iron Fist… with that base attack…
Chinchou: water absorb
Togepi Line: Serene Grace is best
Mareep Line: unless you are in doubles…?
Azuril Line: Close, but Huge Power Takes the Cake
Bonsly Line: Rattled isn’t great
Sunkern Line: Early Bird isn’t great
Yamana Line: Speed Boost is better than Frisk
Wynaut Line: Telepathy is very useless
Dunsparce: Rattled isn’t great
Snubbull Line: Intimidate>Rattled
Teddiursa Line: Honey Gather and Unnerve are not as good as Quick Feet or Guts
Delibird: Hustle is better than Insomnia
Skarmory: Sturdy is best
Raiku, Entei, Suicune: Pressure is better than Inner Focus
Larvitar: Sand Veil…
Tyranitar: Unnerve…
Mudkip Line: Damp…
Poochyena: Rattled isn’t great
Wurmple: Run Away…
Beautifly: Rivalry…
Lotad Line: Swift Swim is better
Pelipper: Drizzle is most useful
Ralts Line (except Gallade): Uness doubles…?
Surskit Line: Swift Swim and intimidate are better
Nincada: Run Away…
Nosepass Line: Other abilities are better than sand force
Meditite Line: Unless doubles…?
Electrike Line: Lightning Rod is Used More
Milotic: Cute Charm isn’t great
Spheal Line: Thick Fat is better
Beldum Line: Light Metal isn’t useful
Registeel: Light Metal Isn’t that useful.
Turtwig Line: Fails to make good use of either
Empolean: Close, but defensive Torrent is used more than offensive Defiant
Kricketot: Run Away
Sheildon Line: Sturdy is more important than Sondproof
Buizel Line: Swift Swim is more “Dangerous” than water veil
Gastrodon Line: Storm Drain and Stricy Hold are used more than Sand Force
Buneary Line: Limber is only good Competitive Ability
Glameow: Keen Eye isn’t great
Hippopotas Line: Sand Stream>Sand Rush
Skorupi Line: Sniper is best ability
Finneon Line: Water Veil isn’t great
Snover Line: Snow Warning>Sound Proof
Dialga/Palkia/Giritina: Unless Doubles.
Tepig and Pignite: Thick Fat doesn’t help much.
Oshawott Line: Shell Armor isn’t that useful
Lillipup: Run Away…
Munna Line: Unless Doubles
Pidove Line: Rivalry isn’t great
Roggenrola Line: Sand Rush isn’t great
Audino: Klutz…
Sewaddle Line: Overcoat isn’t as good as Chlorophyll
Cottonee Line: Chlorophyll is used less than Prankster
Petilil Line: Leaf Gaurd isn’t that useful.
Sandile Line: Both abilities are better than anger point
Darumaka Line: Zen Mode and Inner Focus aren’t great
Sigilyph: Tinted Lens isn’t as good as other abilities
Vannilluxe: Snow Warning is better than Weak Armor
Emolga: Static is luck based, whereas Motor Drive grants an Immunity
Frillish Line: Damp…
Ferrothorn: Iron Barbs>Anticipation
Axew Line: Mold Breaker>Unnerve
Stunfisk: Best ability is Static. Sad.
Meinfoo Line: Regenerator used more than Reckless
Pawniard Line: Defiant is better than Pressure
Bouffalant: Reckless is used most
Durant: Traunt is unreliable
Larvesta Line: Swarm is rarely used if ever
Tornadus/Thundurus: Prankster is used more than Defiant.
Fenekin Line: Magician isn’t great
Fletchinder/Talonflame: Flame Body is generally better
Scatterbug Line: unless doubles
Flabébé Line: unless doubles
Espur: Own Tempo isn’t that great
Inkay Line: Contrary is Favored
Binacle Line: Pickpocket isn’t great
Helioptile Line: Solar Power isn’t great
Hawlucha: Unburden is preferred
Dedenne: unless doubles
Klefki: Prankster>Magicain
Noibat Line: Unless doubles
Rowlett Line: Long Reach doesn’t do much
Pikipek and Trumbeak: Pickup doesn’t do much
Crabrawler Line: Anger Point isn’t great
Cutiefly Line: Unless doubles
Rockruff and Lycanroc Midday: Steadfast/Own Tempo isn’t as useful as it’s other abilities
Mudbray Line: Stamina>Inner Focus
Dewpider Line: Water Absorb isn’t very useful
Salandit Line: uses Corrosion more often than Oblivious
Stufful Line: Uses Fluffy most
Bounsweet Line: unless doubes
Comfey: Triage is its best ability
Sandygast Line: Sand Veil is almost never used
Togedamaru: Uses Iron Barbs more than Sturdy
Bruxish: Strong Jaw is used the most
Drampa: Cloud Nine isn’t really used much
Source+Smogon’s Strategy Pokédex
Hope I Helped!
The “viability” of each Pokemon and ability was taken from Smogon Forums’s viability rankings and Smogon stats. This answer only includes the most popular singles format and most popular doubles format.
OUChansey: natural cure > healerMega Charizard X: blaze > solar powerMega Charizard Y: blaze > solar powerClefable: This one is really close and might change over time.Ferrothorn: iron barbs > anticipationGastrodon: storm drain > sand forceMega Gyarados: intimidate > moxieHawlucha: unburden > mold breakerHippowdon: sand stream > sand forceKingdra: swift swim > dampMagnezone: magnet pull > analyticMega Mawile: intimidate > sheer forcePelipper: drizzle > rain dishMega Pinsir: hyper cutter > moxieReuniclus: magic guard > regeneratorSuicune: pressure > inner focusTyranitar: sand stream > unnerveMega Tyranitar: sand stream > unnerveVolcarona: flame body > swarmWeavile: pressure > pickpocketZapdos: This one is really close and might change over time.Everything else: They have 1 ability, have a good hidden ability, or are unviable no matter what ability they have.
VGC19 SunBronzong: levitate > heavy metalCrobat: inner focus > infiltratorFerrothorn: iron barbs > anticipationHitmontop: intimidate > steadfastLudicolo: swift swim > own tempoSalazzle: This one is really close and might change over time.Toxicroak: dry skin > poison touchTsareena: queenly majesty > sweet veilEverything else: They have 1 ability (like just about every legendary Pokemon that dominates this format), have a good hidden ability, or are unviable no matter what ability they have.