Who wins the battle in the following situations where all Pokemon faint?
Suppose I’m in a random battle and me and my opponent have only one Pokemon left.Situation 1) my emboar has life orb and 9% health and my opponent’s Pokémon is glactier with 1% health. I thunder punch it for the K.O. but both Pokémon faint due to life orb2) I have an azelf with the only attacking move explosion and my opponent’s Pokémon is blastoise with 14% health. I explode and both are K.Oed.So who should win in these situations?
Pleaselog inorregisterto add a comment.
I will explain both situations with replays and same situation, but different Pokemon.
Replay-Skip to Turn 21Both trainer have only one Pokemon left: I have Mega Rayquaza and opponent Mewtwo. He uses Ice Beam, and goes first.
Turn 21The opposing Mewtwo used Ice Beam!It’s super effective!(Rayquaza lost 88% of its health!)Rayquaza used Dragon Ascent!(The opposing Mewtwo lost 100% of its health!)Rayquaza lost some of its HP!The opposing Mewtwo fainted!Rayquaza fainted!The mysterious strong winds have dissipated!SwastikMis123 won the battle!
As such, if both Pokemon faint, then the Pokemon that fainted from Life Orb recoil, his side would be declared winner, as damage from its move is taken first after Life Orb recoil.
ReplayIt’s a 1v1 match, meaning both opponents will have to use one Pokemon. I used Landorus-T with Explosion and opponents sends Tapu Fini.
The opposing Landorus used Explosion!(Tapu Fini lost 100% of its health!)The opposing Landorus fainted!Tapu Fini fainted!Lightning Cage won the battle!
As such, the player whose Pokemon faint last wins.
Hope this helps.
If both Pokemon faintduring the execution of the same move, the following steps are performed in order. Whichever Pokemon goes to 0 health first is considered to faint first, and will lose in case of a tie where those are the only Pokemon left.
You’ll notice that steps 4-8 only ever inflict damage on the attacker, so this simplifies as “In the case of a double KO, the attacker wins unless they were using a suicide move, or Mind Blown/Steel Beam which are lumped in with the suicide moves instead of the recoil moves.”
The alternative possibility is that all remaining Pokemon faintduring end-of-turn effects. In that case, the order of steps is as follows. If the Pokemon are subject to effects in different steps, the earlier step happens first, and the Pokemon that faints in that step is the loser. Meanwhile, if they both faint in the same step, processing within each step is done using speed order. Thus, thefaster Pokemonfaints first and loses, unless Trick Room is in effect, in which case the slower one loses. This is particularly noteworthy for step 10, Perish Song, where it’s likely to come up with reasonable frequency.1. Sandstorm/Hail damage2. Future Sight/Doom Desire3. a single step comprising all of Black Sludge, pledge sea of fire, and G-Max moves like Charizard’s that work like the sea of fire4. Leech Seed5. poison damage6. burn damage7. Nightmare8. Ghost Curse9. Bind/Fire Spin/etc.10. Perish Song11. Bad Dreams and Sticky Barb
Azelf and Emboar since Blastoise and Glastrier dies first
Source: Experience